Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group PvE · atomic number 3,152, its rank

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot

Online EU 162.19.126.101:28015 checked 8m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 60 2% full Room to join
7-day average1peak 5
Rank · atomic number#3,152top 14% · #1182 in EU
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 28/ 200
  3. 3 Ru [GER] Rust Oas… 31
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  4. 4 Sa [EU] Salty Zom… 17
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  5. 5 He Hex EU PVE Mon… 38
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 38/ 100
  6. 6 Фа Фармер[FULL PV… 22
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Quick answers

from the figures on this page

Server setup

What map is in play on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

The map on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is procedural at size 4,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Chernobyl: Exclusion Zone by Gr.

What settings and rules apply on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

No gather rate appears in the name of Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot based in?

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.19.126.101:28015.

What Rust version does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot currently run?

On Linux, Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot stay online?

At the moment, Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is online. About 9 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 25 September 2026.

How well does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot perform?

The last 48 hours show an average of 30 server fps and a minimum of 29. Buildings, deployables and everything else in the world added up to as many as 173,580 entities. The highest memory usage was 6,787 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot wipe, and how often?

Wiping once a month with the force wipe is what Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 21 hours ago. Its tags set out a wipe schedule of once a month.

How does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 7 players. The latest wipe's peak fell 5 hours after it began.

Where it appears

How should you read the tags on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): It has 60 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): In the browser it sits under Europe: that is the tag list Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot appear in?

The Rust Data Lab lists that include Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot hold among Rust servers?

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is #3,152 on seven-day player hours, #1,182 in Europe, and in the top 14% of all ranked servers.

How full is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot right now?

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot currently shows 1 players across 60 slots. Averaged over the past week: 1 players, peaking at 5. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.

How to join

How can you connect to Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

Open the console with F1 in Rust and type client.connect 162.19.126.101:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://forgepoint.xyz/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players It has 60 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.