Rust Data LabData lab · live
Live readings Servers11,682 Players54,903 Populated3,147 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Modded · atomic number 15,284, its rank

SOCKS

Online 162.19.159.125:27201 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:45 UTC8d ago 4 – running 4
Wed 21 Oct, 09:49 UTC8d ago 5 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 16
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  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 30
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 30/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 37
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 37/ 700
  6. 6 Ru RustSpain.com … 158
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 158/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on SOCKS?

SOCKS runs a procedural map of size 3,000 with seed 2101864330; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is SOCKS configured, and what rules apply?

No gather rate appears in the name of SOCKS. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does SOCKS sit?

No region is published by SOCKS. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 162.19.159.125:27201 is the address it uses.

Which Rust version is SOCKS on?

Rust network protocol 2634 and build 167781 on Linux is what SOCKS uses. The protocol must match for you to join; Steam will update your game.

How dependable is SOCKS for staying online?

SOCKS is live as of now. About 8 days 3 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Does SOCKS hold a steady performance?

Server fps averaged 218 over the last 48 hours, with 201 as the lowest. The maximum entity count was 51,551, covering buildings, deployables and all else in the world. Memory use peaked at 4,229 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on SOCKS, and at what time?

Too few wipes are on record for SOCKS to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 5 hours ago the current world was made.

On SOCKS, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags SOCKS carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list SOCKS publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SOCKS come up?

These themed Rust Data Lab lists carry SOCKS: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does SOCKS compare with other servers in the rankings?

SOCKS sits at #15,284 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is SOCKS right now?

SOCKS currently shows 0 players across 40 slots. The past week gives an average of 0 players.

How to join

What is the way to join SOCKS?

Open the console with F1 in Rust and type client.connect 162.19.159.125:27201. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.