Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Modded · atomic number 14,847, its rank

Theos Epic Server Trade Mark

Online 162.19.159.136:23963 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,847top 67%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:49 UTC9d ago 1 – running 2
Sun 18 Oct, 01:22 UTC9d ago 2 – 0.7 days 1
Thu 15 Oct, 13:17 UTC12d ago 11 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 152
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  4. 4 Ru RustSpain.com … 31
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  5. 5 Ru 404 RUST 2Х|ДЛ… 152
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Quick answers

from the figures on this page

Map and rules

What map is in play on Theos Epic Server Trade Mark?

The map on Theos Epic Server Trade Mark is procedural at size 1,750 with seed 67, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is Theos Epic Server Trade Mark configured, and what rules apply?

No gather rate appears in the name of Theos Epic Server Trade Mark. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Theos Epic Server Trade Mark?

There is no region on record for Theos Epic Server Trade Mark. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.19.159.136:23963.

What Rust version does Theos Epic Server Trade Mark currently run?

On Linux, Theos Epic Server Trade Mark is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does Theos Epic Server Trade Mark stay online?

At the moment, Theos Epic Server Trade Mark is online. The uptime it reports suggests it restarted roughly 2 days 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

How well does Theos Epic Server Trade Mark perform?

The last 48 hours show an average of 238 server fps and a minimum of 230. The entity count reached 19,508, including buildings, deployables and all other world items. Memory use peaked at 2,890 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on Theos Epic Server Trade Mark, and at what time?

With no fixed rhythm, Theos Epic Server Trade Mark wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 2 hours ago.

On Theos Epic Server Trade Mark, what happens when wipe day arrives?

Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

What should you understand from the tags Theos Epic Server Trade Mark carries?

The game's server browser reads the tags Theos Epic Server Trade Mark publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Theos Epic Server Trade Mark appear in?

The Rust Data Lab lists that include Theos Epic Server Trade Mark are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Theos Epic Server Trade Mark hold among Rust servers?

The seven-day player-hours table has Theos Epic Server Trade Mark at #14,847, in the top 67% of ranked servers.

What does the current player count on Theos Epic Server Trade Mark tell you?

Theos Epic Server Trade Mark currently shows 0 players across 40 slots. Averaged over the past week: 0 players, peaking at 1.

How to join

How can you connect to Theos Epic Server Trade Mark?

Open the console with F1 in Rust and type client.connect 162.19.159.136:23963. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.