Rust Data LabData lab · live
Live readings Servers11,830 Players74,645 Populated3,703 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 15,255, its rank

RIN EVENT

Offline 162.19.159.38:27171 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,255top 70%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct14 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:38 UTC22d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  4. 4 Ru RustSpain.com … 26
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 26/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 281
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 281/ 700

Quick answers

from the figures on this page

Map and rules

What map is in play on RIN EVENT?

A procedural map of size 4,500 with seed 1403708994 runs on RIN EVENT, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RIN EVENT configured, and what rules apply?

The name of RIN EVENT carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is RIN EVENT based in?

There is no region on record for RIN EVENT. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 162.19.159.38:27171 is the address it uses.

What Rust version does RIN EVENT currently run?

Rust network protocol 2634 and build 167781 on Linux is what RIN EVENT uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RIN EVENT stay up, and how reliable is its uptime?

RIN EVENT is not online at the moment; the last sighting was 10 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipe schedule

When does RIN EVENT wipe, and how often?

The record holds too few of RIN EVENT's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 1 hours ago.

What does a typical wipe day on RIN EVENT involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 24 hours after it began.

Where it appears

Which meanings sit behind the tags on RIN EVENT?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RIN EVENT publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RIN EVENT come up?

The Rust Data Lab lists that include RIN EVENT are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RIN EVENT place?

The seven-day player-hours table has RIN EVENT at #15,255, in the top 70% of ranked servers.

How full is RIN EVENT right now?

The last recorded sighting of RIN EVENT was 10 days 19 hours ago, and it is offline now.

Getting on

What steps get you onto RIN EVENT?

You can connect by pressing F1 in Rust and entering client.connect 162.19.159.38:27171, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.