Rust Data LabData lab · live
Live readings Servers11,773 Players67,310 Populated3,523 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 16,965, its rank

S_1mon | 2x

Offline EU 162.19.204.31:25879 checked 30d ago

2x duo moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,965top 71% · #2572 in EU
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep28 Sep30 Sep3 Oct5 Oct

Top 71% of all ranked servers, top 87% in EU, and #399 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 07:57 UTC34d ago 3 – running 0
Wed 23 Sep, 14:00 UTC35d ago 4 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 337
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average 337/ 375
  2. 2 Ma Magic Rust #5 … 37
    Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 119 on average 37/ 100
  3. 3 Ma Magic Rust #31… 73
    Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · 99 on average 73/ 200
  4. 4 Eu EU RENEGADE 2x… 47
    EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 97 on average 47/ 150
  5. 5 Bl Blood Rust - P… 181
    Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average 181/ 200
  6. 6 Bl Blood Rust - R… 34
    Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 70 on average 34/ 200

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on S_1mon | 2x?

S_1mon | 2x carries a 2x gather rate, as its name states. The group cap is 2 players (duo). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does S_1mon | 2x sit?

The EU tag is how S_1mon | 2x lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 162.19.204.31:25879 is the address it uses.

On what Rust version does S_1mon | 2x operate?

Rust network protocol 2633 and build 165217 on Linux is what S_1mon | 2x uses. The protocol must match for you to join; Steam will update your game.

How dependable is S_1mon | 2x for staying online?

S_1mon | 2x is not online at the moment; the last sighting was 30 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe days

When does S_1mon | 2x wipe, and how often?

S_1mon | 2x's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 4 hours ago.

How does S_1mon | 2x look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 6 hours in.

Where it appears

How should you read the tags on S_1mon | 2x?

These are the tags S_1mon | 2x makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts2 (Group limit): Teams cap at 2 players; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does S_1mon | 2x appear in?

These themed Rust Data Lab lists carry S_1mon | 2x: 2x gather rate servers, Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Gather rate: 2x.

Population

How does S_1mon | 2x compare with other servers in the rankings?

Seven-day player hours place S_1mon | 2x at #16,965 overall, #2,572 in Europe and in the top 71% of ranked servers. In the duo category it ranks #399.

What does the current player count on S_1mon | 2x tell you?

No live signal from S_1mon | 2x right now, which was last seen 30 days 21 hours ago.

Getting on

What is the way to join S_1mon | 2x?

In Rust, press F1 and enter client.connect 162.19.204.31:25879. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,gmrust,cs165217,ts2,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts2
Group limit Teams cap at 2 players.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.