Rust Data LabData lab · live
Live readings Servers11,698 Players44,070 Populated3,087 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

The boy fun time

Online 162.245.187.60:28080 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:41 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on The boy fun time?

The boy fun time runs a procedural map of size 5,500 with seed 481981; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is The boy fun time configured, and what rules apply?

Nothing in the name of The boy fun time gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts The boy fun time?

No region is published by The boy fun time. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 162.245.187.60:28080 is the address it uses.

Which Rust version is The boy fun time on?

On Windows, The boy fun time is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does The boy fun time stay up, and how reliable is its uptime?

Right now, The boy fun time is reachable. The uptime it reports suggests it restarted roughly 36 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

How well does The boy fun time perform?

In the last 48 hours, it averaged 113 server fps, with a low of 80. The maximum entity count was 166,674, covering buildings, deployables and all else in the world. Up to 6,338 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on The boy fun time, and at what time?

Too few wipes are on record for The boy fun time to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 23 hours ago.

What does a typical wipe day on The boy fun time involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Lists and tags

What should you understand from the tags The boy fun time carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list The boy fun time publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The boy fun time appear in?

These themed Rust Data Lab lists carry The boy fun time: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does The boy fun time hold among Rust servers?

The seven-day player-hours table has The boy fun time at #15,349, in the top 69% of ranked servers.

How many players does The boy fun time have at the moment?

Of 50 slots, 0 are taken on The boy fun time right now. The past week gives an average of 0 players.

Getting on

How can you connect to The boy fun time?

You can connect by pressing F1 in Rust and entering client.connect 162.245.187.60:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.