Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Vanilla · atomic number 6,368, its rank

rust reversing

Online 162.33.23.83:10000 checked 11m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 3
Rank · atomic number#6,368top 29%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:55 UTC27d ago 2 – running 2
Thu 1 Oct, 18:41 UTC FW27d ago 2 – 0.6 days 0
Sat 26 Sep, 05:14 UTC33d ago 2 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 346
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 346/ 350
  2. 2 Ru Rusty Moose |E… 166
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 166/ 200
  3. 3 Fa [EU East] Face… 90
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 171 on average 90/ 350
  4. 4 Fa [EU] Facepunch… 114
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 114/ 400
  5. 5 Ru Rustopia.gg - … 41
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average 41/ 200
  6. 6 Ru Rustafied.com … 60
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 60/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on rust reversing?

A procedural map of size 3,000 with seed 618226138 runs on rust reversing, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has rust reversing set, and what settings are in force?

Nothing in the name of rust reversing gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is off, Valve's anti-cheat.

Server details

What region hosts rust reversing?

There is no region on record for rust reversing. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.33.23.83:10000.

What Rust version does rust reversing currently run?

On Linux, rust reversing is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does rust reversing stay online?

At the moment, rust reversing is online. According to the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does rust reversing perform?

In the last 48 hours, it averaged 238 server fps, with a low of 229. The maximum entity count was 45,921, covering buildings, deployables and all else in the world. Memory use peaked at 1,672 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on rust reversing, and at what time?

Wiping once a month with the force wipe is what rust reversing does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 2 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On rust reversing, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

What should you understand from the tags rust reversing carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules: that is the tag list rust reversing publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does rust reversing come up?

The Rust Data Lab lists that include rust reversing are: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does rust reversing compare with other servers in the rankings?

Player hours over the last week put rust reversing at #6,368, inside the top 29% of ranked servers.

What does the current player count on rust reversing tell you?

Of 40 slots, 0 are taken on rust reversing right now. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.

Connection

How can you connect to rust reversing?

Open the console with F1 in Rust and type client.connect 162.33.23.83:10000. The Launch Rust button on this page does the same job through Steam. For more, visit https://resolved.wtf/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.