Rust Data LabData lab · live
Live readings Servers11,865 Players103,410 Populated3,960 Fresh wipes · 3h555 Sampled every 5 min

Element card · group Modded · atomic number 14,912, its rank

My Modded Rust Server [TEST]

Offline 162.35.116.37:28115 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 1
Rank · atomic number#14,912top 67%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 102
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  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 157
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 157/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 61
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 61/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 188
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 188/ 700
  6. 6 Ru RustSpain.com … 344
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 344/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on My Modded Rust Server [TEST]?

The map on My Modded Rust Server [TEST] is procedural at size 4,000 with seed 449739336, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has My Modded Rust Server [TEST] set, and what settings are in force?

The name of My Modded Rust Server [TEST] carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does My Modded Rust Server [TEST] sit?

There is no region on record for My Modded Rust Server [TEST]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 162.35.116.37:28115.

On what Rust version does My Modded Rust Server [TEST] operate?

On Linux, My Modded Rust Server [TEST] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Modded Rust Server [TEST] for staying online?

Right now My Modded Rust Server [TEST] is offline, with its last appearance 5 days 18 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipe schedule

How often does a wipe happen on My Modded Rust Server [TEST], and at what time?

The record holds too few of My Modded Rust Server [TEST]'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 22 hours ago the current world was made.

Lists and tags

How should you read the tags on My Modded Rust Server [TEST]?

These are the tags My Modded Rust Server [TEST] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Modded Rust Server [TEST] appear in?

These themed Rust Data Lab lists carry My Modded Rust Server [TEST]: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Modded Rust Server [TEST] place?

My Modded Rust Server [TEST] sits at #14,912 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is My Modded Rust Server [TEST] right now?

The last recorded sighting of My Modded Rust Server [TEST] was 5 days 18 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto My Modded Rust Server [TEST]?

You can connect by pressing F1 in Rust and entering client.connect 162.35.116.37:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.