Rust Data LabData lab · live
Live readings Servers11,867 Players96,005 Populated3,901 Fresh wipes · 3h390 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

Uncle Sams vanilla 50% upkeep

Online 162.39.48.96:28015 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Uncle Sams vanilla 50% upkeep?

The map on Uncle Sams vanilla 50% upkeep is procedural at size 4,250 with seed 2128199742, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Uncle Sams vanilla 50% upkeep configured, and what rules apply?

Nothing in the name of Uncle Sams vanilla 50% upkeep gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does Uncle Sams vanilla 50% upkeep sit?

No region is published by Uncle Sams vanilla 50% upkeep. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 162.39.48.96:28015.

What Rust version does Uncle Sams vanilla 50% upkeep currently run?

On Linux, Uncle Sams vanilla 50% upkeep is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Uncle Sams vanilla 50% upkeep for staying online?

Right now, Uncle Sams vanilla 50% upkeep is reachable. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Uncle Sams vanilla 50% upkeep hold a steady performance?

In the last 48 hours, it averaged 232 server fps, with a low of 102. The maximum entity count was 102,660, covering buildings, deployables and all else in the world. Memory use peaked at 3,877 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Uncle Sams vanilla 50% upkeep, and at what time?

Once a month is all Uncle Sams vanilla 50% upkeep wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 21 hours ago.

How does Uncle Sams vanilla 50% upkeep look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 6 hours after it began.

Tags, lists

Which meanings sit behind the tags on Uncle Sams vanilla 50% upkeep?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Uncle Sams vanilla 50% upkeep publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Uncle Sams vanilla 50% upkeep come up?

These themed Rust Data Lab lists carry Uncle Sams vanilla 50% upkeep: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Uncle Sams vanilla 50% upkeep place?

The seven-day player-hours table has Uncle Sams vanilla 50% upkeep at #15,341, in the top 69% of ranked servers.

How full is Uncle Sams vanilla 50% upkeep right now?

Uncle Sams vanilla 50% upkeep currently shows 0 players across 500 slots. The past week gives an average of 0 players.

Connection

What is the way to join Uncle Sams vanilla 50% upkeep?

In Rust, press F1 and enter client.connect 162.39.48.96:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://unclesamsgaming.com/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.