Element card · group Modded · atomic number 15,409, its rank
UMAISAKEUMAISAKE
Offline 162.43.26.65:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:12 UTC8d ago | 1 | – | running | 1 |
| Sun 18 Oct, 13:17 UTC9d ago | 1 | – | 0.5 days | 0 |
| Sat 17 Oct, 10:18 UTC10d ago | 1 | – | 1.1 days | 1 |
| Fri 16 Oct, 13:40 UTC11d ago | 1 | – | 0.9 days | 1 |
| Sun 11 Oct, 22:45 UTC16d ago | 1 | held half | 4.6 days | 0 |
| Sat 10 Oct, 15:34 UTC17d ago | 1 | – | 1.3 days | 1 |
| Fri 9 Oct, 16:06 UTC18d ago | 1 | – | 1 days | 1 |
| Fri 9 Oct, 02:57 UTC18d ago | 1 | – | 0.5 days | 0 |
| Thu 8 Oct, 13:08 UTC19d ago | 1 | – | 0.6 days | 0 |
| Mon 5 Oct, 08:49 UTC22d ago | 1 | – | 3.2 days | 0 |
| Thu 24 Sep, 03:18 UTC33d ago | 1 | halved by day 9 | 11.2 days | 0 |
| Mon 21 Sep, 15:02 UTC36d ago | 2 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on UMAISAKEUMAISAKE?
A procedural map of size 5,000 with seed 753808557 runs on UMAISAKEUMAISAKE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is UMAISAKEUMAISAKE configured, and what rules apply?
No gather rate appears in the name of UMAISAKEUMAISAKE. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts UMAISAKEUMAISAKE?
There is no region on record for UMAISAKEUMAISAKE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.43.26.65:28015.
On what Rust version does UMAISAKEUMAISAKE operate?
On Linux, UMAISAKEUMAISAKE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does UMAISAKEUMAISAKE stay up, and how reliable is its uptime?
UMAISAKEUMAISAKE is not online at the moment; the last sighting was 4 days 10 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe days
How often does a wipe happen on UMAISAKEUMAISAKE, and at what time?
No next wipe can be predicted on UMAISAKEUMAISAKE: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 21 hours ago.
On UMAISAKEUMAISAKE, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
How should you read the tags on UMAISAKEUMAISAKE?
These are the tags UMAISAKEUMAISAKE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does UMAISAKEUMAISAKE appear in?
These themed Rust Data Lab lists carry UMAISAKEUMAISAKE: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does UMAISAKEUMAISAKE compare with other servers in the rankings?
UMAISAKEUMAISAKE sits at #15,409 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does UMAISAKEUMAISAKE have at the moment?
No live signal from UMAISAKEUMAISAKE right now, which was last seen 4 days 10 hours ago. Over seven days the mean player count is 0.
Getting on
How can you connect to UMAISAKEUMAISAKE?
You can connect by pressing F1 in Rust and entering client.connect 162.43.26.65:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.