Rust Data LabData lab · live
Live readings Servers11,751 Players55,890 Populated3,402 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

Rust Server

Offline 162.43.28.177:28015 checked 3h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0017:0002:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0017:0002:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:11 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 57
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 57/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 53/ 700
  5. 5 Ru RustSpain.com … 17
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 17/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rust Server configured, and what rules apply?

The name of Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Rust Server based in?

No region is published by Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 162.43.28.177:28015.

On what Rust version does Rust Server operate?

On Linux, Rust Server is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Server stay up, and how reliable is its uptime?

Right now Rust Server is offline, with its last appearance 3 hours ago. The uptime it reports suggests it restarted roughly 10 days 21 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Does Rust Server hold a steady performance?

Server fps averaged 209 over the last 48 hours, with 128 as the lowest. The maximum entity count was 48,393, covering buildings, deployables and all else in the world. Memory use peaked at 2,670 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Rust Server?

The record holds too few of Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours ago.

On Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on Rust Server?

The game's server browser reads the tags Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server appear in?

The Rust Data Lab lists that include Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Rust Server compare with other servers in the rankings?

Player hours over the last week put Rust Server at #15,344, inside the top 69% of ranked servers.

What does the current player count on Rust Server tell you?

Rust Server is offline at the moment; the last sighting was 3 hours ago. The past week gives an average of 0 players.

Connection

What steps get you onto Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 162.43.28.177:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.