Rust Data LabData lab · live
Live readings Servers11,711 Players51,860 Populated3,326 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 8,335, its rank

Zomsaba_RUST3

Online 162.43.37.59:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,335top 38%
Last wipe26d agono schedule published
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 5
    ShockRust | Blue | NoLimit no group limit · 163 on average 5/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 59
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 59/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 58
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58/ 700
  5. 5 Ru RustSpain.com … 12
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Zomsaba_RUST3?

A procedural map of size 4,000 with seed 19686 runs on Zomsaba_RUST3, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Zomsaba_RUST3 configured, and what rules apply?

No gather rate appears in the name of Zomsaba_RUST3. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Zomsaba_RUST3 based in?

Nothing about a region is published by Zomsaba_RUST3. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 162.43.37.59:28015 is the address it uses.

On what Rust version does Zomsaba_RUST3 operate?

On Linux, Zomsaba_RUST3 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Zomsaba_RUST3 for staying online?

Zomsaba_RUST3 is live as of now. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Zomsaba_RUST3 known for smooth running?

Server fps averaged 96 over the last 48 hours, with 61 as the lowest. The maximum entity count was 93,976, covering buildings, deployables and all else in the world. The highest memory usage was 2,747 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Zomsaba_RUST3?

Once a month is all Zomsaba_RUST3 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 3 hours ago.

On Zomsaba_RUST3, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 29 hours after it began.

Tags, lists

What should you understand from the tags Zomsaba_RUST3 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Zomsaba_RUST3 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Zomsaba_RUST3 come up?

You will find Zomsaba_RUST3 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Zomsaba_RUST3 compare with other servers in the rankings?

Zomsaba_RUST3 sits at #8,335 for seven-day player hours, placing it in the top 38% of ranked servers.

What does the current player count on Zomsaba_RUST3 tell you?

Zomsaba_RUST3 currently shows 0 players across 20 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

Getting on

What is the way to join Zomsaba_RUST3?

Open the console with F1 in Rust and type client.connect 162.43.37.59:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.