Element card · group Modded · atomic number 15,490, its rank
RustRinTESTServer
Offline 162.43.42.14:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RustRinTESTServer?
RustRinTESTServer runs a procedural map of size 3,500 with seed 21431; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has RustRinTESTServer set, and what settings are in force?
The name of RustRinTESTServer carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does RustRinTESTServer sit?
There is no region on record for RustRinTESTServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 162.43.42.14:28015.
On what Rust version does RustRinTESTServer operate?
Rust network protocol 2633 and build 162929 on Linux is what RustRinTESTServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustRinTESTServer stay online?
RustRinTESTServer is not online at the moment; the last sighting was 38 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on RustRinTESTServer?
RustRinTESTServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 54 days 21 hours ago the current world was made.
Lists and tags
How should you read the tags on RustRinTESTServer?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustRinTESTServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustRinTESTServer appear in?
You will find RustRinTESTServer on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does RustRinTESTServer compare with other servers in the rankings?
Player hours over the last week put RustRinTESTServer at #15,490, inside the top 70% of ranked servers.
How full is RustRinTESTServer right now?
RustRinTESTServer is offline at the moment; the last sighting was 38 days 20 hours ago.
How to join
How can you connect to RustRinTESTServer?
You can connect by pressing F1 in Rust and entering client.connect 162.43.42.14:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.