Element card · group Modded · atomic number 16,853, its rank
testserver
Offline 162.43.49.241:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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128
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128/ 100
- 3 Re RETRO RUST #1 … 185
- 4 Ru 404 RUST 2Х|ДЛ… 134
-
5
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RustSpain.com …
16
RustSpain.com | EU Main 16/ 200
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6
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404 RUST 2Х|ДЛ…
54
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 54/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on testserver?
testserver runs a procedural map of size 5,000 with seed 2; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is testserver configured, and what rules apply?
The name of testserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does testserver sit?
No region is published by testserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 162.43.49.241:28015.
On what Rust version does testserver operate?
Rust network protocol 2633 and build 163207 on Linux is what testserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testserver stay up, and how reliable is its uptime?
Currently offline, testserver was last seen 28 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does testserver wipe, and how often?
Too few wipes are on record for testserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 21 hours ago.
Tags, lists
How should you read the tags on testserver?
The game's server browser reads the tags testserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does testserver come up?
You will find testserver on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does testserver place?
The seven-day player-hours table has testserver at #16,853, in the top 71% of ranked servers.
How full is testserver right now?
No live signal from testserver right now, which was last seen 28 days 15 hours ago.
How to join
How can you connect to testserver?
In Rust, press F1 and enter client.connect 162.43.49.241:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.