Rust Data LabData lab · live
Live readings Servers11,722 Players62,389 Populated3,280 Fresh wipes · 3h180 Sampled every 5 min

Element card · group Modded · atomic number 15,262, its rank

Rust Server

Online 162.43.50.125:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,262top 69%
Last wipe183d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 46
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  4. 4 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 14/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 48/ 700
  6. 6 Ru RustSpain.com … 210
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 210/ 260

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Server?

A procedural map of size 4,100 with seed 50000 runs on Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rust Server configured, and what rules apply?

Nothing in the name of Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Rust Server?

With no region published, Rust Server still carries the region code us3. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.43.50.125:28015.

On what Rust version does Rust Server operate?

On Linux, Rust Server is running Rust network protocol 2623 and build 148916. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Server stay up, and how reliable is its uptime?

Right now, Rust Server is reachable. The uptime it reports suggests it restarted roughly 12 days 3 hours ago. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Rust Server known for smooth running?

In the last 48 hours, it averaged 116 server fps, with a low of 61. The maximum entity count was 98,514, covering buildings, deployables and all else in the world. The highest memory usage was 6,926 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Rust Server wipe, and how often?

Too few wipes are on record for Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 183 days 14 hours ago.

Where it appears

Which meanings sit behind the tags on Rust Server?

The game's server browser reads the tags Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2623 (Protocol): Protocol 2623 is required; join only if your game matches it; cs148916 (Build): The game build is 148916; ptrak (Networking): The network layer is RakNet, standard in the game; $rus3 (Region code): Its region code reads us3; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server appear in?

These themed Rust Data Lab lists carry Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust Server hold among Rust servers?

The seven-day player-hours table has Rust Server at #15,262, in the top 69% of ranked servers.

How many players does Rust Server have at the moment?

Of 50 slots, 0 are taken on Rust Server right now. The seven-day average for this server is 0 players.

How to join

How can you connect to Rust Server?

In Rust, press F1 and enter client.connect 162.43.50.125:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2623
Protocol Protocol 2623 is required; join only if your game matches it.
cs148916
Build The game build is 148916.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus3
Region code Its region code reads us3.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.