Rust Data LabData lab · live
Live readings Servers11,791 Players67,584 Populated3,634 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,256, its rank

Server

Offline 162.43.8.113:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,256top 69%
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 00:16 UTC39d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 98
    ShockRust | Blue | NoLimit no group limit · 157 on average 98/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 101
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 101/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 87
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 87/ 700
  5. 5 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 29/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Server?

Server runs a procedural map of size 5,000 with seed 1110874180; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Server configured, and what rules apply?

No gather rate appears in the name of Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does Server sit?

There is no region on record for Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 162.43.8.113:28015 is the address it uses.

On what Rust version does Server operate?

On Linux, Server is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Server stay up, and how reliable is its uptime?

Right now Server is offline, with its last appearance 10 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe schedule

When does Server wipe, and how often?

The record holds too few of Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 21 hours ago the current world was made.

On Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 39 hours in.

Tags, lists

Which meanings sit behind the tags on Server?

The game's server browser reads the tags Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Server come up?

You will find Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Server place?

Server sits at #15,256 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Server have at the moment?

The last recorded sighting of Server was 10 days 1 hours ago, and it is offline now.

Connection

What steps get you onto Server?

You can connect by pressing F1 in Rust and entering client.connect 162.43.8.113:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.