Rust Data LabData lab · live
Live readings Servers11,600 Players34,753 Populated2,904 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 15,924, its rank

Rust Server

Offline 162.43.91.233:28015 checked 33d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,924top 71%
Last wipe78d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 78
    ShockRust | Blue | NoLimit no group limit · 157 on average 78/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 79
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 79/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 33/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 13/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Server?

A procedural map of size 3,700 with seed 937470383 runs on Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust Server?

Nothing in the name of Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Rust Server based in?

Nothing about a region is published by Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.43.91.233:28015.

What Rust version does Rust Server currently run?

Rust network protocol 2632 and build 160556 on Linux is what Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust Server stay up, and how reliable is its uptime?

Rust Server is not online at the moment; the last sighting was 33 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Rust Server wipe, and how often?

Too few wipes are on record for Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 78 days 6 hours ago the current world was made.

Where it appears

What should you understand from the tags Rust Server carries?

These are the tags Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): Build number: 160556; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server appear in?

You will find Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust Server hold among Rust servers?

The seven-day player-hours table has Rust Server at #15,924, in the top 71% of ranked servers.

How full is Rust Server right now?

The last recorded sighting of Rust Server was 33 days 10 hours ago, and it is offline now.

Connection

What steps get you onto Rust Server?

In Rust, press F1 and enter client.connect 162.43.91.233:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol To join, your game must match protocol 2632.
cs160556
Build Build number: 160556.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.