Rust Data LabData lab · live
Live readings Servers11,696 Players65,102 Populated3,491 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Community · atomic number 3,587, its rank

[EU] FireRust Primitive|Wiped 1/10

Online EU 162.55.236.48:28055 checked 10m ago

monthly wipes oxide
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,587top 16% · #1339 in EU
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fa [EU] Facepunch… 7
    [EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 15 on average 7/ 400
  2. 2 Fa [EU East] Face… 3
    [EU East] Facepunch Primitive 1 EU · groups of 8+ · monthly · 8 on average 3/ 400
  3. 3 Ru Rust4Noobs | S… 6
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 6/ 100
  4. 4 Ju JumpRust.com -… 3
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 3/ 120
  5. 5 Ju JumpRust.com -… 0
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 0/ 120

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] FireRust Primitive|Wiped 1/10?

[EU] FireRust Primitive|Wiped 1/10 runs a procedural map of size 3,500 with seed 1829857362; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [EU] FireRust Primitive|Wiped 1/10 set, and what settings are in force?

Nothing in the name of [EU] FireRust Primitive|Wiped 1/10 gives a gather rate. With no change from the default, groups can hold up to 8 players. primitive is the game mode, bows, spears and melee, with no guns. Raids and player fights are part of play here. It appears under Community in the server browser. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is [EU] FireRust Primitive|Wiped 1/10 based in?

[EU] FireRust Primitive|Wiped 1/10 gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 162.55.236.48:28055 is the address it uses.

Which Rust version is [EU] FireRust Primitive|Wiped 1/10 on?

Rust network protocol 2635 and build 168909 on Linux is what [EU] FireRust Primitive|Wiped 1/10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] FireRust Primitive|Wiped 1/10 stay up, and how reliable is its uptime?

[EU] FireRust Primitive|Wiped 1/10 is live as of now. About 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [EU] FireRust Primitive|Wiped 1/10 known for smooth running?

Server fps averaged 40 over the last 48 hours, with 37 as the lowest. Buildings, deployables and everything else in the world added up to as many as 68,838 entities. The highest memory usage was 2,562 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [EU] FireRust Primitive|Wiped 1/10?

The only wipe on [EU] FireRust Primitive|Wiped 1/10 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 17 hours ago. Wipes monthly, according to the schedule in its tags.

How does [EU] FireRust Primitive|Wiped 1/10 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 11 hours in.

Where it appears

Which meanings sit behind the tags on [EU] FireRust Primitive|Wiped 1/10?

gmprimitive (Game mode): Primitive rules mean bows, spears and melee, without guns; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; EU (Europe): Europe is where the browser lists this server: that is the tag list [EU] FireRust Primitive|Wiped 1/10 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] FireRust Primitive|Wiped 1/10 come up?

The Rust Data Lab lists that include [EU] FireRust Primitive|Wiped 1/10 are: EU Rust servers, measured, Primitive Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Primitive; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [EU] FireRust Primitive|Wiped 1/10?

4 other servers we track publish a firerust.com hostname as well, which makes one operator the likely runner of them and [EU] FireRust Primitive|Wiped 1/10.

Player numbers

What position does [EU] FireRust Primitive|Wiped 1/10 hold among Rust servers?

Player hours for the past seven days give [EU] FireRust Primitive|Wiped 1/10 #3,587, #1,339 in Europe, and a place in the top 16% of ranked servers.

How full is [EU] FireRust Primitive|Wiped 1/10 right now?

At the moment [EU] FireRust Primitive|Wiped 1/10 has 1 of its 200 slots filled. A seven-day sample gives 1 players on average and 6 at the top. Over 48 hours, the highest average fell at 14:00 UTC, at 5 players.

Connection

What is the way to join [EU] FireRust Primitive|Wiped 1/10?

You can connect by pressing F1 in Rust and entering client.connect 162.55.236.48:28055, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.firerust.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts8,^o

Game

gmprimitive
Game mode Primitive rules mean bows, spears and melee, without guns.
mp200
Max players 200 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.