Rust Data LabData lab · live
Live readings Servers11,880 Players96,217 Populated4,117 Fresh wipes · 3h156 Sampled every 5 min

Element card · group Official · atomic number 1,002, its rank

[EU East] Facepunch Primitive 1

Online 57.128.211.47:28015 checked 12m ago

official monthly wipes
Join the experiment
Atomic mass · players now 11/ 400 3% full Room to join
7-day average9peak 36
Rank · atomic number#1,002top 5%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak54players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 54 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rust4Noobs | S… 12
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 12/ 100
  2. 2 Ju JumpRust.com -… 10
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 10/ 120
  3. 3 Ju JumpRust.com -… 2
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 2/ 120

Quick answers

from the figures on this page

Server setup

What map is in play on [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 233130766; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU East] Facepunch Primitive 1 set, and what settings are in force?

The name of [EU East] Facepunch Primitive 1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as primitive, melee, bows and spears only, no guns. You can fight other players and raid them. Rust lists it in the in-game Official tab. Anti-cheat is on: Valve's VAC.

About the server

Which location is [EU East] Facepunch Primitive 1 based in?

No region tag is published by [EU East] Facepunch Primitive 1; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 57.128.211.47:28015.

What Rust version does [EU East] Facepunch Primitive 1 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch Primitive 1 uses. The protocol must match for you to join; Steam will update your game.

How dependable is [EU East] Facepunch Primitive 1 for staying online?

At the moment, [EU East] Facepunch Primitive 1 is online. According to the uptime it reports, the last restart was about 4 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU East] Facepunch Primitive 1 hold a steady performance?

In the last 48 hours, it averaged 236 server fps, with a low of 231. Buildings, deployables and everything else in the world added up to as many as 128,514 entities. Memory use peaked at 5,688 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [EU East] Facepunch Primitive 1?

The only wipe on [EU East] Facepunch Primitive 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [EU East] Facepunch Primitive 1 involve?

Recent wipes on average reached 54 players at their busiest. The latest wipe's peak fell 47 hours after it began.

Lists and tags

How should you read the tags on [EU East] Facepunch Primitive 1?

The game's server browser reads the tags [EU East] Facepunch Primitive 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp400 (Max players): 400 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU East] Facepunch Primitive 1 appear in?

The Rust Data Lab lists that include [EU East] Facepunch Primitive 1 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Primitive Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Whose server is [EU East] Facepunch Primitive 1?

The playrust.com hostname [EU East] Facepunch Primitive 1 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Population

Against other Rust servers, where does [EU East] Facepunch Primitive 1 place?

The seven-day player-hours table has [EU East] Facepunch Primitive 1 at #1,002, in the top 5% of ranked servers.

How full is [EU East] Facepunch Primitive 1 right now?

[EU East] Facepunch Primitive 1 currently shows 11 players across 400 slots. Averaged over the past week: 9 players, peaking at 36. Over 48 hours, the highest average fell at 14:00 UTC, at 13 players.

How to join

What is the way to join [EU East] Facepunch Primitive 1?

You can connect by pressing F1 in Rust and entering client.connect 57.128.211.47:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp400
Max players 400 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.