Element card · group Official · atomic number 732, its rank
[EU] Facepunch Primitive 1
Online 79.137.98.158:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 18 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 550311472; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [EU] Facepunch Primitive 1 set, and what settings are in force?
No gather rate appears in the name of [EU] Facepunch Primitive 1. Groups top out at 8 players, the default for the game. Play runs as primitive, bows, spears and melee, with no guns. Fighting and raiding between players are allowed. You will find it in Rust's Official tab in game. VAC is on, Valve's anti-cheat.
Server facts
Which location is [EU] Facepunch Primitive 1 based in?
Going by its name rather than a tag, [EU] Facepunch Primitive 1 points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 79.137.98.158:28015 is the address it uses.
What Rust version does [EU] Facepunch Primitive 1 currently run?
On Windows, [EU] Facepunch Primitive 1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [EU] Facepunch Primitive 1 stay online?
[EU] Facepunch Primitive 1 is live as of now. About 15 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does [EU] Facepunch Primitive 1 perform?
Server fps averaged 236 over the last 48 hours, with 228 as the lowest. The maximum entity count was 126,165, covering buildings, deployables and all else in the world. Memory use peaked at 5,991 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on [EU] Facepunch Primitive 1, and at what time?
Once a month is all [EU] Facepunch Primitive 1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 11 hours ago. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on [EU] Facepunch Primitive 1 involve?
Averaged across its recent wipes, the busiest point drew 18 players. The latest wipe's peak fell 2 hours after it began.
Lists and tags
Which meanings sit behind the tags on [EU] Facepunch Primitive 1?
The game's server browser reads the tags [EU] Facepunch Primitive 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive rules mean bows, spears and melee, without guns; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [EU] Facepunch Primitive 1 appear in?
These themed Rust Data Lab lists carry [EU] Facepunch Primitive 1: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Primitive Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who operates [EU] Facepunch Primitive 1?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch Primitive 1.
Player counts
Against other Rust servers, where does [EU] Facepunch Primitive 1 place?
Player hours over the last week put [EU] Facepunch Primitive 1 at #732, inside the top 3% of ranked servers.
What does the current player count on [EU] Facepunch Primitive 1 tell you?
Of 400 slots, 6 are taken on [EU] Facepunch Primitive 1 right now. Averaged over the past week: 16 players, peaking at 52. Over 48 hours, the highest average fell at 19:00 UTC, at 26 players.
Getting on
What is the way to join [EU] Facepunch Primitive 1?
Open the console with F1 in Rust and type client.connect 79.137.98.158:28015. The Launch Rust button on this page does the same job through Steam.
