Element card · group Modded · atomic number 16,924, its rank
Test_2
Offline 163.123.33.233:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test_2?
The map on Test_2 is procedural, made by the game.
How is Test_2 configured, and what rules apply?
The name of Test_2 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does Test_2 sit?
There is no region on record for Test_2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 163.123.33.233:28015.
What Rust version does Test_2 currently run?
On Windows, Test_2 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test_2 stay online?
Right now Test_2 is offline, with its last appearance 31 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Test_2, and at what time?
Too few wipes are on record for Test_2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 3 hours ago.
Where it appears
Which meanings sit behind the tags on Test_2?
The game's server browser reads the tags Test_2 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test_2 appear in?
The Rust Data Lab lists that include Test_2 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Test_2 hold among Rust servers?
Player hours over the last week put Test_2 at #16,924, inside the top 71% of ranked servers.
How full is Test_2 right now?
The last recorded sighting of Test_2 was 31 days 3 hours ago, and it is offline now.
Connection
How can you connect to Test_2?
In Rust, press F1 and enter client.connect 163.123.33.233:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.