Rust Data LabData lab · live
Live readings Servers11,824 Players96,179 Populated3,864 Fresh wipes · 3h529 Sampled every 5 min

Element card · group Modded · atomic number 15,269, its rank

GameZone and Friends

Online 163.172.118.12:28015 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 68%
Last wipe83d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Sh ShockRust | Bl… 75
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  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 137
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 137/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 44/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 133
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 133/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on GameZone and Friends?

GameZone and Friends runs a procedural map of size 4,050 with seed 372124167; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on GameZone and Friends?

No gather rate appears in the name of GameZone and Friends. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does GameZone and Friends sit?

Nothing about a region is published by GameZone and Friends. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 163.172.118.12:28015.

On what Rust version does GameZone and Friends operate?

Rust network protocol 2632 and build 160450 on Linux is what GameZone and Friends uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does GameZone and Friends stay online?

Right now, GameZone and Friends is reachable. The uptime it reports suggests it restarted roughly 7 days 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is GameZone and Friends known for smooth running?

Server fps averaged 69 over the last 48 hours, with 37 as the lowest. The entity count reached 100,424, including buildings, deployables and all other world items. The highest memory usage was 4,439 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on GameZone and Friends?

Too few wipes are on record for GameZone and Friends to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 83 days 23 hours ago.

Where it appears

Which meanings sit behind the tags on GameZone and Friends?

These are the tags GameZone and Friends makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs160450 (Build): It runs build 160450; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does GameZone and Friends appear in?

The Rust Data Lab lists that include GameZone and Friends are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind GameZone and Friends?

The gamezone.mt hostname GameZone and Friends publishes appears on no other server we track.

Player numbers

What position does GameZone and Friends hold among Rust servers?

The seven-day player-hours table has GameZone and Friends at #15,269, in the top 68% of ranked servers.

How full is GameZone and Friends right now?

Of 20 slots, 0 are taken on GameZone and Friends right now. The past week gives an average of 0 players.

Connection

How can you connect to GameZone and Friends?

In Rust, press F1 and enter client.connect 163.172.118.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs160450
Build It runs build 160450.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.