Rust Data LabData lab · live
Live readings Servers11,615 Players36,116 Populated2,895 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

RustServer_23236

Online 163.44.110.115:28015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe446d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 69
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  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 96
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 96/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 32
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 32/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_23236?

A procedural map of size 3,000 with seed 2360 runs on RustServer_23236, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RustServer_23236 configured, and what rules apply?

No gather rate appears in the name of RustServer_23236. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does RustServer_23236 sit?

Nothing about a region is published by RustServer_23236. Rust Data Lab shows a server's stated location, not a verified position of the machine. 163.44.110.115:28015 is the address it uses.

On what Rust version does RustServer_23236 operate?

On Linux, RustServer_23236 is running Rust network protocol 2594 and build 128111. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustServer_23236 stay up, and how reliable is its uptime?

RustServer_23236 is live as of now. About 12 days 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RustServer_23236 known for smooth running?

In the last 48 hours, it averaged 127 server fps, with a low of 95. The maximum entity count was 53,093, covering buildings, deployables and all else in the world. Up to 2,038 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RustServer_23236, and at what time?

The record holds too few of RustServer_23236's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 446 days 23 hours ago.

Where it appears

How should you read the tags on RustServer_23236?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2594 (Protocol): The server runs protocol 2594, so your game needs the same version; cs128111 (Build): The game build is 128111; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustServer_23236 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_23236 appear in?

You will find RustServer_23236 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does RustServer_23236 compare with other servers in the rankings?

RustServer_23236 sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does RustServer_23236 have at the moment?

RustServer_23236 currently shows 0 players across 50 slots. The past week gives an average of 0 players.

How to join

What steps get you onto RustServer_23236?

In Rust, press F1 and enter client.connect 163.44.110.115:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2594
Protocol The server runs protocol 2594, so your game needs the same version.
cs128111
Build The game build is 128111.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.