Rust Data LabData lab · live
Live readings Servers11,722 Players61,093 Populated3,368 Fresh wipes · 3h184 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

Rust test server_1

Online 163.44.113.12:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe118d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 159
    ShockRust | Blue | NoLimit no group limit · 149 on average 159/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 189
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 189/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78/ 700
  5. 5 Ru RustSpain.com … 10
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 23
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 23/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Rust test server_1?

Rust test server_1 runs a procedural map of size 1,000 with seed 1319438048; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rust test server_1 configured, and what rules apply?

Nothing in the name of Rust test server_1 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Rust test server_1 based in?

No region is published by Rust test server_1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 163.44.113.12:28015.

Which Rust version is Rust test server_1 on?

On Linux, Rust test server_1 is running Rust network protocol 2631 and build 156583. The protocol must match for you to join; Steam will update your game.

How dependable is Rust test server_1 for staying online?

At the moment, Rust test server_1 is online. According to the uptime it reports, the last restart was about 13 days 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Rust test server_1 hold a steady performance?

The last 48 hours show an average of 234 server fps and a minimum of 221. The entity count reached 3,122, including buildings, deployables and all other world items. Memory use peaked at 5,809 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Rust test server_1, and at what time?

The record holds too few of Rust test server_1's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 118 days 9 hours ago.

Tags, lists

Which meanings sit behind the tags on Rust test server_1?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs156583 (Build): It runs build 156583; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rust test server_1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust test server_1 appear in?

These themed Rust Data Lab lists carry Rust test server_1: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust test server_1 hold among Rust servers?

Rust test server_1 sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Rust test server_1 tell you?

Rust test server_1 currently shows 0 players across 30 slots. Over seven days the mean player count is 0.

How to join

What steps get you onto Rust test server_1?

Open the console with F1 in Rust and type client.connect 163.44.113.12:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol The server runs protocol 2631, so your game needs the same version.
cs156583
Build It runs build 156583.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.