Element card · group Modded · atomic number 8,107, its rank
RustServer_4656
Online 163.44.119.168:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustServer_4656?
RustServer_4656 runs a procedural map of size 5,000 with seed 564841; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on RustServer_4656?
The name of RustServer_4656 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is RustServer_4656 based in?
There is no region on record for RustServer_4656. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 163.44.119.168:28015 is the address it uses.
Which Rust version is RustServer_4656 on?
On Linux, RustServer_4656 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RustServer_4656 stay online?
Right now, RustServer_4656 is reachable. The uptime it reports suggests it restarted roughly 5 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is RustServer_4656 known for smooth running?
In the last 48 hours, it averaged 30 server fps, with a low of 21. The entity count reached 140,906, including buildings, deployables and all other world items. The highest memory usage was 5,155 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on RustServer_4656, and at what time?
The only wipe on RustServer_4656 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 22 hours ago.
On RustServer_4656, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on RustServer_4656?
These are the tags RustServer_4656 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_4656 appear in?
The Rust Data Lab lists that include RustServer_4656 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does RustServer_4656 place?
RustServer_4656 sits at #8,107 for seven-day player hours, placing it in the top 36% of ranked servers.
What does the current player count on RustServer_4656 tell you?
Of 50 slots, 0 are taken on RustServer_4656 right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 23:00 UTC, when the average was 0 players.
Connection
How can you connect to RustServer_4656?
You can connect by pressing F1 in Rust and entering client.connect 163.44.119.168:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.