Element card · group Modded · atomic number 15,339, its rank
RustServer_1070
Online 163.44.98.23:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustServer_1070?
RustServer_1070 runs a procedural map of size 3,700 with seed 1303641554; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is RustServer_1070 configured, and what rules apply?
Nothing in the name of RustServer_1070 gives a gather rate. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is RustServer_1070 based in?
No region is published by RustServer_1070. Rust Data Lab shows a server's stated location, not a verified position of the machine. 163.44.98.23:28015 is the address it uses.
Which Rust version is RustServer_1070 on?
On Linux, RustServer_1070 is running Rust network protocol 2590 and build 123128. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustServer_1070 stay up, and how reliable is its uptime?
At the moment, RustServer_1070 is online. According to the uptime it reports, the last restart was about 5 days 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does RustServer_1070 perform?
Server fps averaged 45 over the last 48 hours, with 6 as the lowest. The entity count reached 170,272, including buildings, deployables and all other world items. The highest memory usage was 3,114 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does RustServer_1070 wipe, and how often?
RustServer_1070's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 502 days 17 hours ago.
Where it appears
What should you understand from the tags RustServer_1070 carries?
These are the tags RustServer_1070 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; v2590 (Protocol): To join, your game must match protocol 2590; cs123128 (Build): Build number: 123128; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_1070 appear in?
The Rust Data Lab lists that include RustServer_1070 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
What position does RustServer_1070 hold among Rust servers?
RustServer_1070 sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is RustServer_1070 right now?
RustServer_1070 currently shows 0 players across 10 slots. The seven-day average for this server is 0 players.
How to join
What steps get you onto RustServer_1070?
Open the console with F1 in Rust and type client.connect 163.44.98.23:28015. The Launch Rust button on this page does the same job through Steam.