Element card · group Modded · atomic number 15,405, its rank
seedtest
Offline 163.5.59.155:29025 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on seedtest?
Generated by the game, the map on seedtest is procedural.
What settings and rules apply on seedtest?
No gather rate appears in the name of seedtest. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does seedtest sit?
Nothing about a region is published by seedtest. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 163.5.59.155:29025.
What Rust version does seedtest currently run?
Rust network protocol 2634 and build 167781 on Linux is what seedtest uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does seedtest stay online?
seedtest is not online at the moment; the last sighting was 8 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does seedtest wipe, and how often?
The record holds too few of seedtest's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 19 hours ago.
Lists and tags
What should you understand from the tags seedtest carries?
The game's server browser reads the tags seedtest publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does seedtest appear in?
The Rust Data Lab lists that include seedtest are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does seedtest compare with other servers in the rankings?
seedtest sits at #15,405 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on seedtest tell you?
No live signal from seedtest right now, which was last seen 8 days 19 hours ago.
Getting on
How can you connect to seedtest?
In Rust, press F1 and enter client.connect 163.5.59.155:29025. Or click Launch Rust here to open Rust via Steam and connect automatically.