Element card · group Modded · atomic number 15,405, its rank
seedtest
Offline 163.5.59.155:29035 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on seedtest?
Generated by the game, the map on seedtest is procedural.
What rules has seedtest set, and what settings are in force?
Nothing in the name of seedtest gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is seedtest based in?
There is no region on record for seedtest. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 163.5.59.155:29035.
Which Rust version is seedtest on?
Rust network protocol 2634 and build 167781 on Linux is what seedtest uses. The protocol must match for you to join; Steam will update your game.
Does seedtest stay up, and how reliable is its uptime?
seedtest is not online at the moment; the last sighting was 8 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Wipes and resets
How often does a wipe happen on seedtest, and at what time?
seedtest's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 18 hours ago.
Tags, lists
How should you read the tags on seedtest?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list seedtest publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does seedtest appear in?
The Rust Data Lab lists that include seedtest are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does seedtest hold among Rust servers?
Player hours over the last week put seedtest at #15,405, inside the top 69% of ranked servers.
What does the current player count on seedtest tell you?
The last recorded sighting of seedtest was 8 days 18 hours ago, and it is offline now.
Connection
What steps get you onto seedtest?
You can connect by pressing F1 in Rust and entering client.connect 163.5.59.155:29035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.