Rust Data LabData lab · live
Live readings Servers11,817 Players87,514 Populated3,688 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Modded · atomic number 13,624, its rank

FortCargo [PvE]

Offline 164.160.119.229:28015 checked 18d ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,624top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:52 UTC26d ago 2 – running 0
Fri 2 Oct, 22:52 UTC26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 19
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  2. 2 Al Alone & Afraid 2
    Alone & Afraid OC · no group limit · biweekly · 2 on average 2/ 50
  3. 3 Ev [BR/LATAM] Evo… 2
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 2/ 50
  4. 4 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  5. 5 Sh ShockRust | Bl… 59
    ShockRust | Blue | NoLimit no group limit · 150 on average 59/ 500
  6. 6 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on FortCargo [PvE]?

A procedural map runs on FortCargo [PvE], generated by the game.

What rules has FortCargo [PvE] set, and what settings are in force?

No gather rate appears in the name of FortCargo [PvE]. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is FortCargo [PvE] based in?

Nothing about a region is published by FortCargo [PvE]. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 164.160.119.229:28015.

Which Rust version is FortCargo [PvE] on?

Rust network protocol 2634 and build 166652 on Windows is what FortCargo [PvE] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does FortCargo [PvE] stay up, and how reliable is its uptime?

Currently offline, FortCargo [PvE] was last seen 18 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on FortCargo [PvE], and at what time?

FortCargo [PvE]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 21 hours ago the current world was made.

How does FortCargo [PvE] look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

Which meanings sit behind the tags on FortCargo [PvE]?

gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): It has 10 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list FortCargo [PvE] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does FortCargo [PvE] come up?

You will find FortCargo [PvE] on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player numbers

How does FortCargo [PvE] compare with other servers in the rankings?

Player hours over the last week put FortCargo [PvE] at #13,624, inside the top 61% of ranked servers.

How full is FortCargo [PvE] right now?

No live signal from FortCargo [PvE] right now, which was last seen 18 days 22 hours ago.

Getting on

How can you connect to FortCargo [PvE]?

You can connect by pressing F1 in Rust and entering client.connect 164.160.119.229:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp10
Max players It has 10 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.