Element card · group Modded · atomic number 15,353, its rank
Hat's Plugin Development
Online 166.1.120.60:28039 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Hat's Plugin Development?
A procedural map of size 1,000 with seed 1 runs on Hat's Plugin Development, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Hat's Plugin Development set, and what settings are in force?
The name of Hat's Plugin Development carries no gather rate. Groups top out at 50 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts Hat's Plugin Development?
No region is published by Hat's Plugin Development. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 166.1.120.60:28039.
On what Rust version does Hat's Plugin Development operate?
On Linux, Hat's Plugin Development is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Hat's Plugin Development stay up, and how reliable is its uptime?
Hat's Plugin Development is live as of now. The uptime it reports suggests it restarted roughly 2 days 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Is Hat's Plugin Development known for smooth running?
In the last 48 hours, it averaged 40 server fps, with a low of 40. The entity count reached 4,277, including buildings, deployables and all other world items. The highest memory usage was 785 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does Hat's Plugin Development wipe, and how often?
Too few wipes are on record for Hat's Plugin Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 7 hours ago.
Tags, lists
What should you understand from the tags Hat's Plugin Development carries?
These are the tags Hat's Plugin Development makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts50 (Group limit): The team limit is 50; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Hat's Plugin Development come up?
The Rust Data Lab lists that include Hat's Plugin Development are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Hat's Plugin Development compare with other servers in the rankings?
Hat's Plugin Development sits at #15,353 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Hat's Plugin Development have at the moment?
A snapshot of Hat's Plugin Development shows 0 players online. The past week gives an average of 0 players.
How to join
How can you connect to Hat's Plugin Development?
In Rust, press F1 and enter client.connect 166.1.120.60:28039. Or click Launch Rust here to open Rust via Steam and connect automatically.