Rust Data LabData lab · live
Live readings Servers11,693 Players37,293 Populated2,927 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

Hat's Plugin Development

Online 166.1.120.60:28039 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 33
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  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Hat's Plugin Development?

A procedural map of size 1,000 with seed 1 runs on Hat's Plugin Development, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Hat's Plugin Development set, and what settings are in force?

The name of Hat's Plugin Development carries no gather rate. Groups top out at 50 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.

About the server

What region hosts Hat's Plugin Development?

No region is published by Hat's Plugin Development. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 166.1.120.60:28039.

On what Rust version does Hat's Plugin Development operate?

On Linux, Hat's Plugin Development is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Hat's Plugin Development stay up, and how reliable is its uptime?

Hat's Plugin Development is live as of now. The uptime it reports suggests it restarted roughly 2 days 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Is Hat's Plugin Development known for smooth running?

In the last 48 hours, it averaged 40 server fps, with a low of 40. The entity count reached 4,277, including buildings, deployables and all other world items. The highest memory usage was 785 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Hat's Plugin Development wipe, and how often?

Too few wipes are on record for Hat's Plugin Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 7 hours ago.

Tags, lists

What should you understand from the tags Hat's Plugin Development carries?

These are the tags Hat's Plugin Development makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts50 (Group limit): The team limit is 50; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hat's Plugin Development come up?

The Rust Data Lab lists that include Hat's Plugin Development are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Hat's Plugin Development compare with other servers in the rankings?

Hat's Plugin Development sits at #15,353 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Hat's Plugin Development have at the moment?

A snapshot of Hat's Plugin Development shows 0 players online. The past week gives an average of 0 players.

How to join

How can you connect to Hat's Plugin Development?

In Rust, press F1 and enter client.connect 166.1.120.60:28039. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts50
Group limit The team limit is 50.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.