Rust Data LabData lab · live
Live readings Servers11,704 Players46,860 Populated3,181 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Vanilla · atomic number 15,346, its rank

_mod_retest_rust_oxide_3ce296e3

Offline 167.114.157.40:41146 checked 15d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,346top 71%
Last wipe15d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on _mod_retest_rust_oxide_3ce296e3?

Generated by the game, the map on _mod_retest_rust_oxide_3ce296e3 is procedural.

What rules has _mod_retest_rust_oxide_3ce296e3 set, and what settings are in force?

Nothing in the name of _mod_retest_rust_oxide_3ce296e3 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

In what location does _mod_retest_rust_oxide_3ce296e3 sit?

Nothing about a region is published by _mod_retest_rust_oxide_3ce296e3. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 167.114.157.40:41146.

On what Rust version does _mod_retest_rust_oxide_3ce296e3 operate?

Rust network protocol 2634 and build 167781 on Linux is what _mod_retest_rust_oxide_3ce296e3 uses. The protocol must match for you to join; Steam will update your game.

Does _mod_retest_rust_oxide_3ce296e3 stay up, and how reliable is its uptime?

_mod_retest_rust_oxide_3ce296e3 is not online at the moment; the last sighting was 15 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does _mod_retest_rust_oxide_3ce296e3 wipe, and how often?

Estimated from the force wipe is when _mod_retest_rust_oxide_3ce296e3 next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 15 days 9 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

Tags, lists

How should you read the tags on _mod_retest_rust_oxide_3ce296e3?

The game's server browser reads the tags _mod_retest_rust_oxide_3ce296e3 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does _mod_retest_rust_oxide_3ce296e3 appear in?

The Rust Data Lab lists that include _mod_retest_rust_oxide_3ce296e3 are: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does _mod_retest_rust_oxide_3ce296e3 hold among Rust servers?

_mod_retest_rust_oxide_3ce296e3 sits at #15,346 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is _mod_retest_rust_oxide_3ce296e3 right now?

No live signal from _mod_retest_rust_oxide_3ce296e3 right now, which was last seen 15 days 9 hours ago.

Connection

How can you connect to _mod_retest_rust_oxide_3ce296e3?

Open the console with F1 in Rust and type client.connect 167.114.157.40:41146. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.