Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 8,089, its rank

A Rust Server

Online 167.114.208.141:28010 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,089top 37%
Last wipe2d agono schedule published
Next wipe18hThu 29 Oct, 14:53 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:53 UTC, in 18h. Every 3 days 12 hours · medium confidence

usual gap3.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 18hThu 29 Oct, 14:53 UTC
  2. 4d 6hMon 2 Nov, 02:45 UTC
  3. 7d 22hThu 5 Nov, 19:00 UTCFW
  4. 11d 5hMon 9 Nov, 02:30 UTC
  5. 14d 17hThu 12 Nov, 14:22 UTC
  6. 18d 5hMon 16 Nov, 02:14 UTC
  7. 21d 17hThu 19 Nov, 14:06 UTC
  8. 25d 5hMon 23 Nov, 01:58 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:01 UTC2d ago 0 – running 0
Fri 23 Oct, 02:29 UTC5d ago 2 halved by day 2 3 days 0
Mon 19 Oct, 12:58 UTC9d ago 2 halved by day 1 3.6 days 0
Fri 16 Oct, 01:06 UTC12d ago 1 halved by day 2 3.5 days 0
Fri 9 Oct, 18:00 UTC19d ago 1 halved by day 1 6.3 days 0
Sat 3 Oct, 16:41 UTC25d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 02:25 UTC26d ago 1 – 1.6 days 1
Thu 1 Oct, 19:44 UTC FW27d ago 2 – 0.3 days 0
Mon 14 Sep, 18:53 UTC44d ago 1 halved by day 6 17 days 0
Sun 13 Sep, 17:25 UTC45d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 132
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  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 148
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 148/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 117
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 117/ 700
  5. 5 Ru RustSpain.com … 33
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 33/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 33/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on A Rust Server?

A Rust Server runs a procedural map of size 3,250 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is A Rust Server configured, and what rules apply?

The name of A Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

Server facts

Which location is A Rust Server based in?

There is no region on record for A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 167.114.208.141:28010.

On what Rust version does A Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does A Rust Server stay online?

At the moment, A Rust Server is online. The uptime it reports suggests it restarted roughly 2 days 13 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is A Rust Server known for smooth running?

The last 48 hours show an average of 217 server fps and a minimum of 175. Buildings, deployables and everything else in the world added up to as many as 48,670 entities. Memory use peaked at 3,202 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on A Rust Server, and at what time?

A Rust Server's recent wipes have come roughly every 3.5 days. Due next on Thursday 29 October at 14:53 UTC is its wipe. 2 days 17 hours ago the current world was made.

What does a typical wipe day on A Rust Server involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on A Rust Server?

These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Rust Server appear in?

You will find A Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does A Rust Server compare with other servers in the rankings?

A Rust Server sits at #8,089 for seven-day player hours, placing it in the top 37% of ranked servers.

What does the current player count on A Rust Server tell you?

At the moment A Rust Server has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 2 at the top.

Connection

How can you connect to A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 167.114.208.141:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.