Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 15,948, its rank

Oil Rig Training - LAN Development

Offline 167.142.254.74:28015 checked 25d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak –
Rank · atomic number#15,948top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What rules has Oil Rig Training - LAN Development set, and what settings are in force?

Nothing in the name of Oil Rig Training - LAN Development gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Oil Rig Training - LAN Development?

There is no region on record for Oil Rig Training - LAN Development. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 167.142.254.74:28015.

On what Rust version does Oil Rig Training - LAN Development operate?

Rust network protocol 2633 and build 163493 on Windows is what Oil Rig Training - LAN Development uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Oil Rig Training - LAN Development stay up, and how reliable is its uptime?

Right now Oil Rig Training - LAN Development is offline, with its last appearance 25 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Oil Rig Training - LAN Development, and at what time?

The record holds too few of Oil Rig Training - LAN Development's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 10 hours ago.

Lists and tags

Which meanings sit behind the tags on Oil Rig Training - LAN Development?

The game's server browser reads the tags Oil Rig Training - LAN Development publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): It has 24 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Oil Rig Training - LAN Development come up?

These themed Rust Data Lab lists carry Oil Rig Training - LAN Development: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Oil Rig Training - LAN Development hold among Rust servers?

Oil Rig Training - LAN Development sits at #15,948 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Oil Rig Training - LAN Development right now?

Oil Rig Training - LAN Development is offline at the moment; the last sighting was 25 days 6 hours ago.

Connection

How can you connect to Oil Rig Training - LAN Development?

In Rust, press F1 and enter client.connect 167.142.254.74:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp24
Max players It has 24 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.