Element card · group Modded · atomic number 15,253, its rank
NKNK1
Offline 167.148.181.195:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 190
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Quick answers
from the figures on this pageSettings and map
What map is in play on NKNK1?
NKNK1 runs a procedural map of size 1,500 with seed 424242; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on NKNK1?
Nothing in the name of NKNK1 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is NKNK1 based in?
Nothing about a region is published by NKNK1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 167.148.181.195:28015 is the address it uses.
What Rust version does NKNK1 currently run?
Rust network protocol 2634 and build 167781 on Linux is what NKNK1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is NKNK1 for staying online?
Right now NKNK1 is offline, with its last appearance 9 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on NKNK1?
Too few wipes are on record for NKNK1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on NKNK1?
The game's server browser reads the tags NKNK1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): 400 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does NKNK1 come up?
The Rust Data Lab lists that include NKNK1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does NKNK1 place?
The seven-day player-hours table has NKNK1 at #15,253, in the top 69% of ranked servers.
How many players does NKNK1 have at the moment?
NKNK1 is offline at the moment; the last sighting was 9 days 16 hours ago.
Getting on
What is the way to join NKNK1?
In Rust, press F1 and enter client.connect 167.148.181.195:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.