Element card · group Modded · atomic number 15,478, its rank
My Server Name
Offline 167.17.58.10:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
How is My Server Name configured, and what rules apply?
The name of My Server Name carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
What region hosts My Server Name?
There is no region on record for My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 167.17.58.10:28015 is the address it uses.
Which Rust version is My Server Name on?
On Windows, My Server Name is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Server Name stay up, and how reliable is its uptime?
My Server Name is not online at the moment; the last sighting was 34 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.
Wipe schedule
When does My Server Name wipe, and how often?
The record holds too few of My Server Name's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 3 hours ago.
Tags, lists
How should you read the tags on My Server Name?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does My Server Name place?
My Server Name sits at #15,478 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does My Server Name have at the moment?
My Server Name is offline at the moment; the last sighting was 34 days 2 hours ago.
How to join
How can you connect to My Server Name?
Open the console with F1 in Rust and type client.connect 167.17.58.10:28015. The Launch Rust button on this page does the same job through Steam.