Element card · group Modded · atomic number 13,092, its rank
Combat Local - Carbon Dev
Offline 167.17.58.31:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Combat Local - Carbon Dev set, and what settings are in force?
The name of Combat Local - Carbon Dev carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is Combat Local - Carbon Dev based in?
Nothing about a region is published by Combat Local - Carbon Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 167.17.58.31:28015 is the address it uses.
On what Rust version does Combat Local - Carbon Dev operate?
On Windows, Combat Local - Carbon Dev is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Combat Local - Carbon Dev for staying online?
Right now Combat Local - Carbon Dev is offline, with its last appearance 2 days 15 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Combat Local - Carbon Dev?
Combat Local - Carbon Dev's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 15 hours ago.
Where it appears
What should you understand from the tags Combat Local - Carbon Dev carries?
These are the tags Combat Local - Carbon Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Combat Local - Carbon Dev appear in?
The Rust Data Lab lists that include Combat Local - Carbon Dev are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Combat Local - Carbon Dev hold among Rust servers?
Combat Local - Carbon Dev sits at #13,092 for seven-day player hours, placing it in the top 59% of ranked servers.
How many players does Combat Local - Carbon Dev have at the moment?
The last recorded sighting of Combat Local - Carbon Dev was 2 days 15 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
How to join
What steps get you onto Combat Local - Carbon Dev?
In Rust, press F1 and enter client.connect 167.17.58.31:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.