Element card · group Modded · atomic number 9,438, its rank
Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is Combat Local - Carbon Dev configured, and what rules apply?
Nothing in the name of Combat Local - Carbon Dev gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Combat Local - Carbon Dev based in?
Nothing about a region is published by Combat Local - Carbon Dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 167.17.58.59:28015.
What Rust version does Combat Local - Carbon Dev currently run?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev uses. The protocol must match for you to join; Steam will update your game.
Does Combat Local - Carbon Dev stay up, and how reliable is its uptime?
Combat Local - Carbon Dev is not online at the moment; the last sighting was 20 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.
Wipe days
How often does a wipe happen on Combat Local - Carbon Dev, and at what time?
Combat Local - Carbon Dev's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 hours ago.
Tags, lists
Which meanings sit behind the tags on Combat Local - Carbon Dev?
These are the tags Combat Local - Carbon Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Combat Local - Carbon Dev come up?
The Rust Data Lab lists that include Combat Local - Carbon Dev are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
How does Combat Local - Carbon Dev compare with other servers in the rankings?
Player hours over the last week put Combat Local - Carbon Dev at #9,438, inside the top 43% of ranked servers.
How full is Combat Local - Carbon Dev right now?
No live signal from Combat Local - Carbon Dev right now, which was last seen 20 hours ago. A seven-day sample gives 1 players on average and 2 at the top. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.
How to join
What is the way to join Combat Local - Carbon Dev?
You can connect by pressing F1 in Rust and entering client.connect 167.17.58.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.