Rust Data LabData lab · live
Live readings Servers11,674 Players57,845 Populated3,415 Fresh wipes · 3h98 Sampled every 5 min

Element card · group PvE · atomic number 3,300, its rank

!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|

Online 167.235.169.114:28080 checked 15m ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 4
Rank · atomic number#3,300top 15%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in, with 2 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW26d ago 10+2 queue – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ep Epic PvE | 2X … 1
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  2. 2 Pv |PvE| RUSTTRAV… 9
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 9/ 200
  3. 3 Wi [RU] WIN-RUST … 6
    [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10 EU · groups of 8+ · 2x · weekly · 8 on average 6/ 50
  4. 4 Cz CZ/EU Farming … 6
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 6/ 50
  5. 5 Br BroinRust [PVE… 3
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 3/ 200
  6. 6 Cz CZ/SK RELAX PVE 2
    CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 2/ 30

Quick answers

from the figures on this page

Server setup

What map is in play on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

The map on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is procedural at size 4,250 with seed 1174720718, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: PVE ADVENTURE.

How is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| configured, and what rules apply?

The name says it: gather runs at 2x on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|. You get up to 12 players per group. Play runs as build & creative, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| based in?

There is no region on record for !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 167.235.169.114:28080 is the address it uses.

What Rust version does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| currently run?

On Windows, !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| stay up, and how reliable is its uptime?

At the moment, !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is online. According to the uptime it reports, the last restart was about 3 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| perform?

In the last 48 hours, it averaged 45 server fps, with a low of 43. Buildings, deployables and everything else in the world added up to as many as 123,262 entities. Up to 5,281 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

Wiping once a month with the force wipe is what !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 16 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| involve?

At their busiest, recent wipes averaged 10 players. With 2 more waiting in the queue, the crowd on the latest wipe peaked 25 hours after the wipe.

Where it appears

How should you read the tags on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

These are the tags !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^k (Build server): Base building and practice are the focus; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| appear in?

The Rust Data Lab lists that include !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| are: 2x gather rate servers, Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Who operates !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

The serena.gg hostname !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| publishes appears on no other server we track.

Population

How does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| compare with other servers in the rankings?

!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| sits at #3,300 for seven-day player hours, placing it in the top 15% of ranked servers.

What does the current player count on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| tell you?

At the moment !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| has 1 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 4. The busiest point in the last 48 hours came at 10:00 UTC, averaging 3 players.

Getting on

What is the way to join !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

In Rust, press F1 and enter client.connect 167.235.169.114:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/sPppnWCQ2y.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^r,^k,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts12
Group limit No team may exceed 12.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^k
Build server Base building and practice are the focus.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.