Rust Data LabData lab · live
Live readings Servers11,909 Players102,314 Populated3,972 Fresh wipes · 3h409 Sampled every 5 min

Element card · group PvE · atomic number 797, its rank

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 26/ 200 13% full Room to join
7-day average13peak 32
Rank · atomic number#797top 4%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak85players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW27d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cz CZ/EU Farming … 5
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 5/ 50
  2. 2 Br BroinRust [PVE… 4
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 4/ 200
  3. 3 Cz CZ/SK RELAX PVE 3
    CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 3/ 30
  4. 4 Br BRUTAL RUST | … 3
    BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average 3/ 100
  5. 5 Fu Fury Rust #1 [… 4
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 4/ 100
  6. 6 Хо Хомка RU PvE 2
    Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

A procedural map of size 4,500 with seed 1768819639 runs on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] configured, and what rules apply?

No gather rate appears in the name of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Group size is capped at 10 players. Play runs as build & creative, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] based in?

Nothing about a region is published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.207.214.251:35300 is the address it uses.

What Rust version does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] currently run?

Rust network protocol 2635 and build 168909 on Windows is what |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] stay online?

At the moment, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is online. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold a steady performance?

In the last 48 hours, it averaged 43 server fps, with a low of 27. The entity count reached 257,979, including buildings, deployables and all other world items. Up to 6,626 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe, and how often?

Wiping once a month with the force wipe is what |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 22 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] involve?

Averaged across its recent wipes, the busiest point drew 85 players. The latest wipe's peak fell 45 hours after it began.

Lists and tags

How should you read the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

These are the tags |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It has 200 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^k (Build server): Design and test your bases here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] come up?

These themed Rust Data Lab lists carry |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population

What position does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold among Rust servers?

Player hours over the last week put |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] at #797, inside the top 4% of ranked servers.

How full is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] right now?

Of 200 slots, 26 are taken on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] right now. A seven-day sample gives 13 players on average and 32 at the top. Over 48 hours, the highest average fell at 18:00 UTC, at 29 players.

How to join

What steps get you onto |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.251:35300, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It has 200 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^k
Build server Design and test your bases here.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.