Rust Data LabData lab · live
Live readings Servers11,691 Players58,743 Populated3,438 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 13,870, its rank

RP MAP TEST

Offline 167.253.35.154:28016 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,870top 60%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:30 UTC26d ago 1 – running 1
Thu 1 Oct, 10:02 UTC27d ago 1 – 0.3 days 1
Sun 20 Sep, 12:47 UTC37d ago 1 – 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on RP MAP TEST?

The name of RP MAP TEST carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts RP MAP TEST?

No region is published by RP MAP TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 167.253.35.154:28016.

On what Rust version does RP MAP TEST operate?

Rust network protocol 2633 and build 163794 on Windows is what RP MAP TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RP MAP TEST stay up, and how reliable is its uptime?

Right now RP MAP TEST is offline, with its last appearance 26 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe schedule

When does RP MAP TEST wipe, and how often?

There is no next wipe to predict for RP MAP TEST, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 14 hours ago.

What does a typical wipe day on RP MAP TEST involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on RP MAP TEST?

These are the tags RP MAP TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RP MAP TEST appear in?

You will find RP MAP TEST on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does RP MAP TEST hold among Rust servers?

Player hours over the last week put RP MAP TEST at #13,870, inside the top 60% of ranked servers.

How many players does RP MAP TEST have at the moment?

No live signal from RP MAP TEST right now, which was last seen 26 days 14 hours ago.

Connection

What is the way to join RP MAP TEST?

In Rust, press F1 and enter client.connect 167.253.35.154:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.