Rust Data LabData lab · live
Live readings Servers11,789 Players63,543 Populated3,532 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 4,287, its rank

King's Gambit

Online 168.100.160.35:28033 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,287top 19%
Last wipe6d agono schedule published
Next wipe22hThu 29 Oct, 20:20 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:20 UTC, in 22h. Every Thursday at 20:20 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 22hThu 29 Oct, 20:20 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 20:20 UTC
  4. 21d 22hThu 19 Nov, 20:20 UTC
  5. 28d 22hThu 26 Nov, 20:20 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 42d 22hThu 10 Dec, 20:20 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:20 UTC6d ago 5 – running 0
Thu 15 Oct, 19:34 UTC13d ago 5 halved by day 3 7 days 0
Thu 8 Oct, 19:54 UTC20d ago 5 halved by day 2 7 days 1
Thu 1 Oct, 18:03 UTC FW27d ago 5 halved by day 3 7.1 days 0
Thu 24 Sep, 19:22 UTC34d ago 5 halved by day 1 6.9 days 1
Thu 17 Sep, 19:45 UTC41d ago 5 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on King's Gambit?

A procedural map of size 4,600 with seed 2000785684 runs on King's Gambit, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has King's Gambit set, and what settings are in force?

Nothing in the name of King's Gambit gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does King's Gambit sit?

No region is published by King's Gambit. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 168.100.160.35:28033.

Which Rust version is King's Gambit on?

Rust network protocol 2635 and build 168909 on Linux is what King's Gambit uses. The protocol must match for you to join; Steam will update your game.

How dependable is King's Gambit for staying online?

Right now, King's Gambit is reachable. The uptime it reports suggests it restarted roughly 4 days 6 hours ago. For the last 7 full days, 159 of 168 hours were online, giving 95% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does King's Gambit hold a steady performance?

Server fps averaged 29 over the last 48 hours, with 17 as the lowest. Buildings, deployables and everything else in the world added up to as many as 133,692 entities. Up to 6,437 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on King's Gambit, and at what time?

Wipes on King's Gambit follow this rhythm: every Thursday at 20:20 UTC. On Thursday 29 October at 20:20 UTC the next wipe falls due. Counting back, the current world began 6 days 1 hours ago.

On King's Gambit, what happens when wipe day arrives?

At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 3 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

Which meanings sit behind the tags on King's Gambit?

These are the tags King's Gambit makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does King's Gambit come up?

You will find King's Gambit on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does King's Gambit place?

King's Gambit sits at #4,287 for seven-day player hours, placing it in the top 19% of ranked servers.

What does the current player count on King's Gambit tell you?

King's Gambit currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 5. The busiest point in the last 48 hours came at 01:00 UTC, averaging 0 players.

Connection

How can you connect to King's Gambit?

You can connect by pressing F1 in Rust and entering client.connect 168.100.160.35:28033, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/SAjj6qD9he.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.