Rust Data LabData lab · live
Live readings Servers11,776 Players67,745 Populated3,535 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Modded · atomic number 4,504, its rank

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++

Online NA 168.100.160.43:28022 checked 9m ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,504top 20% · #767 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 5hThu 12 Nov, 18:10 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 5hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:10 UTC13d ago 4 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 4 held half 14 days 2
Thu 17 Sep, 18:15 UTC41d ago 2 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 3
    Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 10 on average 3/ 100
  2. 2 Bi [US] Big Tuna … 3
    [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! NA · groups of 8+ · 2x · biweekly · 2 on average 3/ 75
  3. 3 He (US) HELL FORG… 1
    (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP NA · groups of 8+ · 2x · biweekly · 2 on average 1/ 100
  4. 4 At Atlas - US 2X … 112
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 375 on average 112/ 150
  5. 5 Us US Limitless 2… 59
    US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 155 on average 59/ 200
  6. 6 Ho HollowServers.… 105
    HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average 105/ 115

Quick answers

from the figures on this page

Map and rules

What map is in play on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ runs a procedural map of size 4,000 with seed 603343971; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ set, and what settings are in force?

According to its name, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ runs 2x gather. Groups top out at 99 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ sit?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 168.100.160.43:28022.

What Rust version does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ currently run?

On Linux, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ stay online?

At the moment, C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is online. About 2 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 26. The maximum entity count was 92,869, covering buildings, deployables and all else in the world. Up to 3,572 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

The wipe rhythm for C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is every 4 weeks on Thursday at 18:10 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 13 days 18 hours ago. Wipes every two weeks are what its tags set out.

On C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++, what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. 46 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 5.

Tags, lists

How should you read the tags on C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): Player slots: 250; ts99 (Group limit): Teams cap at 99 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ appear in?

You will find C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ hold among Rust servers?

C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ is #4,504 on seven-day player hours, #767 in North America, and in the top 20% of all ranked servers.

How many players does C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ have at the moment?

At the moment C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++ has 0 of its 250 slots filled. A seven-day sample gives 0 players on average and 5 at the top. The busiest point in the last 48 hours came at 02:00 UTC, averaging 4 players.

How to join

How can you connect to C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++?

In Rust, press F1 and enter client.connect 168.100.160.43:28022. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://c4-you-later.paynow.store/.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players Player slots: 250.
ts99
Group limit Teams cap at 99 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.