Rust Data LabData lab · live
Live readings Servers11,765 Players59,281 Populated3,483 Fresh wipes · 3h134 Sampled every 5 min

Element card · group PvE · atomic number 6,470, its rank

CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers

Online 168.100.161.104:28015 checked 6m ago

2x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,470top 29%
Last wipe27d agobiweekly schedule
Next wipe19hThu 29 Oct, 18:17 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:17 UTC, in 19h. Its biweekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 19hThu 29 Oct, 18:17 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 18:17 UTC
  4. 28d 19hThu 26 Nov, 18:17 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?

CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers runs a procedural map of size 3,500 with seed 1873421062; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers set, and what settings are in force?

CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?

There is no region on record for CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 168.100.161.104:28015 is the address it uses.

What Rust version does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers currently run?

Rust network protocol 2635 and build 168909 on Linux is what CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers stay up, and how reliable is its uptime?

At the moment, CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers is online. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers known for smooth running?

In the last 48 hours, it averaged 6 server fps, with a low of 5. The entity count reached 73,083, including buildings, deployables and all other world items. The highest memory usage was 2,579 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?

The prediction for CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 29 October at 18:17 UTC the next wipe falls due. Counting back, the current world began 27 days 4 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 44 hours after it began.

Tags, lists

How should you read the tags on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?

These are the tags CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): 30 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers come up?

These themed Rust Data Lab lists carry CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers: 2x gather rate servers, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player numbers

Against other Rust servers, where does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers place?

Player hours over the last week put CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers at #6,470, inside the top 29% of ranked servers.

What does the current player count on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers tell you?

CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers currently shows 0 players across 30 slots. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 14:00 UTC, at 0 players.

Getting on

How can you connect to CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?

You can connect by pressing F1 in Rust and entering client.connect 168.100.161.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/AjScuMRjAv.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players 30 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.