Element card · group Modded · atomic number 16,965, its rank
CSL US - Lobby
Offline EU 168.100.162.210:28500 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has CSL US - Lobby set, and what settings are in force?
The name of CSL US - Lobby carries no gather rate. You get up to 1000 players per group. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts CSL US - Lobby?
CSL US - Lobby gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 168.100.162.210:28500.
On what Rust version does CSL US - Lobby operate?
On Linux, CSL US - Lobby is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is CSL US - Lobby for staying online?
Currently offline, CSL US - Lobby was last seen 32 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Wipe schedule
How often does a wipe happen on CSL US - Lobby, and at what time?
CSL US - Lobby's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 2 hours ago the current world was made.
Where it appears
What should you understand from the tags CSL US - Lobby carries?
The game's server browser reads the tags CSL US - Lobby publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): It has 0 slots; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CSL US - Lobby appear in?
The Rust Data Lab lists that include CSL US - Lobby are: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does CSL US - Lobby compare with other servers in the rankings?
CSL US - Lobby is #16,965 on seven-day player hours, #2,587 in Europe, and in the top 72% of all ranked servers.
What does the current player count on CSL US - Lobby tell you?
The last recorded sighting of CSL US - Lobby was 32 days 4 hours ago, and it is offline now.
How to join
What steps get you onto CSL US - Lobby?
You can connect by pressing F1 in Rust and entering client.connect 168.100.162.210:28500, or by pressing Launch Rust here, which starts the game through Steam and joins for you.