Element card · group Modded · atomic number 474, its rank
R2 - Aim training / Matchmaking / Facechecks - EU Main
Online 85.209.231.118:28015 checked 38m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on R2 - Aim training / Matchmaking / Facechecks - EU Main?
R2 - Aim training / Matchmaking / Facechecks - EU Main runs a procedural map of size 6,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: discord.gg/r2aim.
What rules has R2 - Aim training / Matchmaking / Facechecks - EU Main set, and what settings are in force?
Nothing in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main gives a gather rate. Group size is capped at 12 players. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is R2 - Aim training / Matchmaking / Facechecks - EU Main based in?
The name of R2 - Aim training / Matchmaking / Facechecks - EU Main points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.209.231.118:28015 is the address it uses.
On what Rust version does R2 - Aim training / Matchmaking / Facechecks - EU Main operate?
On Linux, R2 - Aim training / Matchmaking / Facechecks - EU Main is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does R2 - Aim training / Matchmaking / Facechecks - EU Main stay online?
R2 - Aim training / Matchmaking / Facechecks - EU Main is live as of now. The uptime it reports suggests it restarted roughly 20 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does R2 - Aim training / Matchmaking / Facechecks - EU Main perform?
Server fps averaged 60 over the last 48 hours, with 59 as the lowest. The entity count reached 4,611, including buildings, deployables and all other world items. The highest memory usage was 2,766 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on R2 - Aim training / Matchmaking / Facechecks - EU Main, and at what time?
Too few wipes are on record for R2 - Aim training / Matchmaking / Facechecks - EU Main to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 7 hours ago.
Where it appears
What should you understand from the tags R2 - Aim training / Matchmaking / Facechecks - EU Main carries?
The game's server browser reads the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): It has 400 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does R2 - Aim training / Matchmaking / Facechecks - EU Main appear in?
These themed Rust Data Lab lists carry R2 - Aim training / Matchmaking / Facechecks - EU Main: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.
Who is behind R2 - Aim training / Matchmaking / Facechecks - EU Main?
2 other servers we track publish a r2rust.com hostname as well, which makes one operator the likely runner of them and R2 - Aim training / Matchmaking / Facechecks - EU Main.
Population
How does R2 - Aim training / Matchmaking / Facechecks - EU Main compare with other servers in the rankings?
Player hours over the last week put R2 - Aim training / Matchmaking / Facechecks - EU Main at #474, inside the top 2% of ranked servers.
How full is R2 - Aim training / Matchmaking / Facechecks - EU Main right now?
At the moment R2 - Aim training / Matchmaking / Facechecks - EU Main has 16 of its 400 slots filled. The week's figures average 38 players and top out at 156. Peak time in the past 48 hours: 14:00 UTC, when the average was 120 players.
Getting on
How can you connect to R2 - Aim training / Matchmaking / Facechecks - EU Main?
In Rust, press F1 and enter client.connect 85.209.231.118:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://r2rust.com.