Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Modded · atomic number 474, its rank

R2 - Aim training / Matchmaking / Facechecks - EU Main

Online 85.209.231.118:28015 checked 38m ago

moddedcarbon
Join the experiment
Atomic mass · players now 16/ 400 4% full Room to join
7-day average38peak 156
Rank · atomic number#474top 2%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
05010015020002:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 485
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 735 on average 485/ 550
  2. 2 Ru RustGames.gg |… 40
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 86 on average 40/ 400
  3. 3 Be [EU] BekerMelk… 20
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 20/ 50
  4. 4 Ah A-42 - Helicop… 1
    A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 1/ 42
  5. 5 Fl Fly2Fight | At… 0
    Fly2Fight | Attack Heli Training | FFA Heli EU · groups of 8+ · 1 on average 0/ 40
  6. 6 Tr Training | Oil… 1
    Training | Oil Rig Practice | Small & Large Rig | PvP EU · groups of 8+ · 1 on average 1/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on R2 - Aim training / Matchmaking / Facechecks - EU Main?

R2 - Aim training / Matchmaking / Facechecks - EU Main runs a procedural map of size 6,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: discord.gg/r2aim.

What rules has R2 - Aim training / Matchmaking / Facechecks - EU Main set, and what settings are in force?

Nothing in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main gives a gather rate. Group size is capped at 12 players. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

Which location is R2 - Aim training / Matchmaking / Facechecks - EU Main based in?

The name of R2 - Aim training / Matchmaking / Facechecks - EU Main points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.209.231.118:28015 is the address it uses.

On what Rust version does R2 - Aim training / Matchmaking / Facechecks - EU Main operate?

On Linux, R2 - Aim training / Matchmaking / Facechecks - EU Main is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does R2 - Aim training / Matchmaking / Facechecks - EU Main stay online?

R2 - Aim training / Matchmaking / Facechecks - EU Main is live as of now. The uptime it reports suggests it restarted roughly 20 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does R2 - Aim training / Matchmaking / Facechecks - EU Main perform?

Server fps averaged 60 over the last 48 hours, with 59 as the lowest. The entity count reached 4,611, including buildings, deployables and all other world items. The highest memory usage was 2,766 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on R2 - Aim training / Matchmaking / Facechecks - EU Main, and at what time?

Too few wipes are on record for R2 - Aim training / Matchmaking / Facechecks - EU Main to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 7 hours ago.

Where it appears

What should you understand from the tags R2 - Aim training / Matchmaking / Facechecks - EU Main carries?

The game's server browser reads the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): It has 400 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does R2 - Aim training / Matchmaking / Facechecks - EU Main appear in?

These themed Rust Data Lab lists carry R2 - Aim training / Matchmaking / Facechecks - EU Main: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Who is behind R2 - Aim training / Matchmaking / Facechecks - EU Main?

2 other servers we track publish a r2rust.com hostname as well, which makes one operator the likely runner of them and R2 - Aim training / Matchmaking / Facechecks - EU Main.

Population

How does R2 - Aim training / Matchmaking / Facechecks - EU Main compare with other servers in the rankings?

Player hours over the last week put R2 - Aim training / Matchmaking / Facechecks - EU Main at #474, inside the top 2% of ranked servers.

How full is R2 - Aim training / Matchmaking / Facechecks - EU Main right now?

At the moment R2 - Aim training / Matchmaking / Facechecks - EU Main has 16 of its 400 slots filled. The week's figures average 38 players and top out at 156. Peak time in the past 48 hours: 14:00 UTC, when the average was 120 players.

Getting on

How can you connect to R2 - Aim training / Matchmaking / Facechecks - EU Main?

In Rust, press F1 and enter client.connect 85.209.231.118:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://r2rust.com.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players It has 400 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.