Rust Data LabData lab · live
Live readings Servers11,663 Players33,677 Populated2,838 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 14,625, its rank

Live Map Preview | Quad

Offline 168.100.162.92:29015 checked 24d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,625top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC27d ago 1 – running 0
Thu 1 Oct, 05:01 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 39
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Quick answers

from the figures on this page

Server setup

What map is in play on Live Map Preview | Quad?

The map on Live Map Preview | Quad is procedural at size 4,000 with seed 1699589170, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is Live Map Preview | Quad configured, and what rules apply?

The name of Live Map Preview | Quad carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Live Map Preview | Quad based in?

No region is published by Live Map Preview | Quad. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 168.100.162.92:29015.

Which Rust version is Live Map Preview | Quad on?

Rust network protocol 2634 and build 166655 on Linux is what Live Map Preview | Quad uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Live Map Preview | Quad stay up, and how reliable is its uptime?

Currently offline, Live Map Preview | Quad was last seen 24 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe days

What is the wiping pattern on Live Map Preview | Quad?

There is no next wipe to predict for Live Map Preview | Quad, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 14 hours ago.

On Live Map Preview | Quad, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 13 hours after it began.

Where it appears

Which meanings sit behind the tags on Live Map Preview | Quad?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Live Map Preview | Quad publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Live Map Preview | Quad come up?

These themed Rust Data Lab lists carry Live Map Preview | Quad: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Live Map Preview | Quad hold among Rust servers?

Live Map Preview | Quad sits at #14,625 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on Live Map Preview | Quad tell you?

Live Map Preview | Quad is offline at the moment; the last sighting was 24 days 6 hours ago.

Getting on

What steps get you onto Live Map Preview | Quad?

Open the console with F1 in Rust and type client.connect 168.100.162.92:29015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/GyWgwdnY6g.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166655
Build Build number: 166655.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.