Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

ZOMBZ Raid Base Build Server (PW required)

Online NA 168.100.163.3:28024 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69% · #1503 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:15 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [NA] Builders … 89
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  2. 2 In Intoxicated US… 18
    Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average 18/ 150
  3. 3 Rg RGB Creative B… 13
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 13/ 200
  4. 4 To Together We Ru… 3
    Together We Rust | Build Server NA · groups of 8+ · 2 on average 3/ 125
  5. 5 Bu Builders Like … 5
    Builders Like Us NA · groups of 32+ · monthly · 2 on average 5/ 100
  6. 6 Ec [NA] Echo Rust… 1
    [NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average 1/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on ZOMBZ Raid Base Build Server (PW required)?

A procedural map of size 1,500 with seed 1337 runs on ZOMBZ Raid Base Build Server (PW required), generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on ZOMBZ Raid Base Build Server (PW required)?

The name of ZOMBZ Raid Base Build Server (PW required) carries no gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is ZOMBZ Raid Base Build Server (PW required) based in?

The NA tag is how ZOMBZ Raid Base Build Server (PW required) lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.100.163.3:28024.

On what Rust version does ZOMBZ Raid Base Build Server (PW required) operate?

Rust network protocol 2635 and build 168909 on Linux is what ZOMBZ Raid Base Build Server (PW required) uses. The protocol must match for you to join; Steam will update your game.

How reliably does ZOMBZ Raid Base Build Server (PW required) stay online?

At the moment, ZOMBZ Raid Base Build Server (PW required) is online. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does ZOMBZ Raid Base Build Server (PW required) perform?

The last 48 hours show an average of 60 server fps and a minimum of 60. The maximum entity count was 2,153, covering buildings, deployables and all else in the world. Memory use peaked at 1,280 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on ZOMBZ Raid Base Build Server (PW required), and at what time?

ZOMBZ Raid Base Build Server (PW required)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

On ZOMBZ Raid Base Build Server (PW required), what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on ZOMBZ Raid Base Build Server (PW required)?

These are the tags ZOMBZ Raid Base Build Server (PW required) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^c (Creative): You get a sandbox for building, without gathering; ^k (Build server): Base building and practice are the focus; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ZOMBZ Raid Base Build Server (PW required) come up?

These themed Rust Data Lab lists carry ZOMBZ Raid Base Build Server (PW required): Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does ZOMBZ Raid Base Build Server (PW required) place?

Seven-day player hours place ZOMBZ Raid Base Build Server (PW required) at #15,341 overall, #1,503 in North America and in the top 69% of ranked servers.

How many players does ZOMBZ Raid Base Build Server (PW required) have at the moment?

Of 20 slots, 0 are taken on ZOMBZ Raid Base Build Server (PW required) right now. Over seven days the mean player count is 0.

Connection

What is the way to join ZOMBZ Raid Base Build Server (PW required)?

In Rust, press F1 and enter client.connect 168.100.163.3:28024. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://vip.zombz.com.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.