Element card · group Modded · atomic number 2,025, its rank
Together We Rust | Build Server
Online NA 24.136.4.198:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTC FW26d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Together We Rust | Build Server?
Together We Rust | Build Server runs a procedural map of size 4,250 with seed 845992178; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Together We Rust | Build Server configured, and what rules apply?
Nothing in the name of Together We Rust | Build Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is Together We Rust | Build Server based in?
The NA tag is how Together We Rust | Build Server lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.136.4.198:28015.
What Rust version does Together We Rust | Build Server currently run?
On Windows, Together We Rust | Build Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does Together We Rust | Build Server stay online?
At the moment, Together We Rust | Build Server is online. According to the uptime it reports, the last restart was about 2 days 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is Together We Rust | Build Server known for smooth running?
In the last 48 hours, it averaged 143 server fps, with a low of 90. The entity count reached 168,656, including buildings, deployables and all other world items. Memory use peaked at 4,648 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on Together We Rust | Build Server?
Once a month is all Together We Rust | Build Server wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 15 hours ago.
How does Together We Rust | Build Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 7 players. 34 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on Together We Rust | Build Server?
The game's server browser reads the tags Together We Rust | Build Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp125 (Max players): It has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^r (Roleplay): This is a roleplay server; ^c (Creative): No gathering here, just sandbox building of your choosing; ^k (Build server): Base building and practice are the focus; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Together We Rust | Build Server come up?
You will find Together We Rust | Build Server on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers, Rust roleplay servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Whose server is Together We Rust | Build Server?
The togetherwerust.com hostname Together We Rust | Build Server publishes appears on no other server we track.
Population
What position does Together We Rust | Build Server hold among Rust servers?
Player hours for the past seven days give Together We Rust | Build Server #2,025, #311 in North America, and a place in the top 9% of ranked servers.
How full is Together We Rust | Build Server right now?
Of 125 slots, 2 are taken on Together We Rust | Build Server right now. The week's figures average 2 players and top out at 8. The busiest point in the last 48 hours came at 22:00 UTC, averaging 5 players.
How to join
How can you connect to Together We Rust | Build Server?
You can connect by pressing F1 in Rust and entering client.connect 24.136.4.198:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/Xph6ycHG9q.