Rust Data LabData lab · live
Live readings Servers11,702 Players66,491 Populated3,572 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Modded · atomic number 2,025, its rank

Together We Rust | Build Server

Online NA 24.136.4.198:28015 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 125 2% full Room to join
7-day average2peak 8
Rank · atomic number#2,025top 9% · #311 in NA
Last wipe26d agono schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW26d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 In Intoxicated US… 3
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  3. 3 Rg RGB Creative B… 3
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 3/ 200
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  5. 5 Ec [NA] Echo Rust… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on Together We Rust | Build Server?

Together We Rust | Build Server runs a procedural map of size 4,250 with seed 845992178; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Together We Rust | Build Server configured, and what rules apply?

Nothing in the name of Together We Rust | Build Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Together We Rust | Build Server based in?

The NA tag is how Together We Rust | Build Server lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.136.4.198:28015.

What Rust version does Together We Rust | Build Server currently run?

On Windows, Together We Rust | Build Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Together We Rust | Build Server stay online?

At the moment, Together We Rust | Build Server is online. According to the uptime it reports, the last restart was about 2 days 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Together We Rust | Build Server known for smooth running?

In the last 48 hours, it averaged 143 server fps, with a low of 90. The entity count reached 168,656, including buildings, deployables and all other world items. Memory use peaked at 4,648 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Together We Rust | Build Server?

Once a month is all Together We Rust | Build Server wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 15 hours ago.

How does Together We Rust | Build Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 7 players. 34 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Together We Rust | Build Server?

The game's server browser reads the tags Together We Rust | Build Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp125 (Max players): It has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^r (Roleplay): This is a roleplay server; ^c (Creative): No gathering here, just sandbox building of your choosing; ^k (Build server): Base building and practice are the focus; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Together We Rust | Build Server come up?

You will find Together We Rust | Build Server on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers, Rust roleplay servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Whose server is Together We Rust | Build Server?

The togetherwerust.com hostname Together We Rust | Build Server publishes appears on no other server we track.

Population

What position does Together We Rust | Build Server hold among Rust servers?

Player hours for the past seven days give Together We Rust | Build Server #2,025, #311 in North America, and a place in the top 9% of ranked servers.

How full is Together We Rust | Build Server right now?

Of 125 slots, 2 are taken on Together We Rust | Build Server right now. The week's figures average 2 players and top out at 8. The busiest point in the last 48 hours came at 22:00 UTC, averaging 5 players.

How to join

How can you connect to Together We Rust | Build Server?

You can connect by pressing F1 in Rust and entering client.connect 24.136.4.198:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/Xph6ycHG9q.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp125
Max players It has 125 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative No gathering here, just sandbox building of your choosing.
^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.