Rust Data LabData lab · live
Live readings Servers11,830 Players89,192 Populated3,733 Fresh wipes · 3h415 Sampled every 5 min

Element card · group Modded · atomic number 15,119, its rank

Rust Wildlife Server

Online 168.119.73.124:41026 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,119top 68%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:52 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 61
    ShockRust | Blue | NoLimit no group limit · 150 on average 61/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 109
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 109/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 34/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 110
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 110/ 700
  6. 6 Ru RustSpain.com … 346
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 346/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Wildlife Server?

A procedural map of size 4,000 with seed 1337 runs on Rust Wildlife Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is Rust Wildlife Server configured, and what rules apply?

No gather rate appears in the name of Rust Wildlife Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Rust Wildlife Server sit?

There is no region on record for Rust Wildlife Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.119.73.124:41026.

Which Rust version is Rust Wildlife Server on?

On Linux, Rust Wildlife Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Wildlife Server stay up, and how reliable is its uptime?

At the moment, Rust Wildlife Server is online. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Rust Wildlife Server hold a steady performance?

The last 48 hours show an average of 97 server fps and a minimum of 84. The entity count reached 106,337, including buildings, deployables and all other world items. The highest memory usage was 3,286 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Rust Wildlife Server, and at what time?

The record holds too few of Rust Wildlife Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 2 hours ago.

What does a typical wipe day on Rust Wildlife Server involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Rust Wildlife Server?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rust Wildlife Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Wildlife Server come up?

These themed Rust Data Lab lists carry Rust Wildlife Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Rust Wildlife Server compare with other servers in the rankings?

Player hours over the last week put Rust Wildlife Server at #15,119, inside the top 68% of ranked servers.

How many players does Rust Wildlife Server have at the moment?

At the moment Rust Wildlife Server has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 23:00 UTC, when the average was 0 players.

Connection

What steps get you onto Rust Wildlife Server?

In Rust, press F1 and enter client.connect 168.119.73.124:41026. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://byteblitz.de/start.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.