Element card · group Modded · atomic number 15,790, its rank
local-test
Offline 168.220.162.128:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on local-test?
A procedural map runs on local-test, generated by the game.
What rules has local-test set, and what settings are in force?
No gather rate appears in the name of local-test. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does local-test sit?
Nothing about a region is published by local-test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 168.220.162.128:28015.
What Rust version does local-test currently run?
On Windows, local-test is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How reliably does local-test stay online?
local-test is not online at the moment; the last sighting was 18 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does local-test wipe, and how often?
local-test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days ago.
Tags, lists
How should you read the tags on local-test?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list local-test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does local-test appear in?
The Rust Data Lab lists that include local-test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does local-test place?
The seven-day player-hours table has local-test at #15,790, in the top 71% of ranked servers.
How full is local-test right now?
local-test is offline at the moment; the last sighting was 18 days ago.
Getting on
How can you connect to local-test?
You can connect by pressing F1 in Rust and entering client.connect 168.220.162.128:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.